Hi Erel,
I have a VGA screen.
I write my text with font size 9 in drawString on the screen,
(Transparent because Scripture)
Now when I compile with Auto Scale, the font is too big.
"Font / ScreenScaleX" works, but the writing is blurred, no matter what
Font size I suppose.
But since now label transparent feasible, I can probably drawString method
replaced by a transparent label.
I have a VGA screen.
I write my text with font size 9 in drawString on the screen,
(Transparent because Scripture)
Now when I compile with Auto Scale, the font is too big.
"Font / ScreenScaleX" works, but the writing is blurred, no matter what
Font size I suppose.
But since now label transparent feasible, I can probably drawString method
replaced by a transparent label.