Jan 15, 2014 Replies: 8 Hey guys! I had an exciting idea yesterday - to create an Android App for the Oculus Rift! At the moment it's just in Beta to test if there's a market there (I hear there have been about 50,000 development kits sold). Still though, it was a fun project and I'd love to know your thoughts You can find it here: https://play.google.com/store/apps/details?id=nqr.vrbase&hl=en_GB Attachments b4apreview.png 71.7 KB · Views: 3,677 Click to expand...
Hey guys! I had an exciting idea yesterday - to create an Android App for the Oculus Rift! At the moment it's just in Beta to test if there's a market there (I hear there have been about 50,000 development kits sold). Still though, it was a fun project and I'd love to know your thoughts You can find it here: https://play.google.com/store/apps/details?id=nqr.vrbase&hl=en_GB
LucaMs Expert Licensed User Longtime User Jan 15, 2014 #2 As always, I am speaking too. But this time ... too! I did not know this "oculus rift" (indeed, still do not know: something like the 3d?). But I respond to a "request" with a question: Yesterday you had this idea and there is already a beta on the market? Or "yesterday" was "so to speak"?
As always, I am speaking too. But this time ... too! I did not know this "oculus rift" (indeed, still do not know: something like the 3d?). But I respond to a "request" with a question: Yesterday you had this idea and there is already a beta on the market? Or "yesterday" was "so to speak"?
treehousefrog Member Licensed User Longtime User Jan 16, 2014 #3 Oh you should check it out! The Oculus Rift is awesome - it's basically a 3D headset yes, but it also has motion tracking and other cool features for gaming. It's not released yet, but you can get hold of low-res Developer Kits... And yeah... I made this one pretty quick. I had no other work that day (I'm self employed) so worked about 12 hours straight. I get a real urge to release stuff fast when I have a good idea incase someone beats me to it! Then if people seem interested I can develop it further knowing there's a market there rather than spend months making something that gets 1 download. So far this one has had four downloads haha! It's generating some discussion though which is cool
Oh you should check it out! The Oculus Rift is awesome - it's basically a 3D headset yes, but it also has motion tracking and other cool features for gaming. It's not released yet, but you can get hold of low-res Developer Kits... And yeah... I made this one pretty quick. I had no other work that day (I'm self employed) so worked about 12 hours straight. I get a real urge to release stuff fast when I have a good idea incase someone beats me to it! Then if people seem interested I can develop it further knowing there's a market there rather than spend months making something that gets 1 download. So far this one has had four downloads haha! It's generating some discussion though which is cool
LucaMs Expert Licensed User Longtime User Jan 16, 2014 #4 You are right: "I get a real urge to release stuff fast when I have a good idea incase someone beats me to it!" But I beg to envy you: I'm pretty much a turtle
You are right: "I get a real urge to release stuff fast when I have a good idea incase someone beats me to it!" But I beg to envy you: I'm pretty much a turtle
treehousefrog Member Licensed User Longtime User Jan 16, 2014 #5 Haha well you know the story about the tortoise and the hare! Often I release things too early and that ends up backfiring (lol that's not meant to sound dodgy...). It's a fine line
Haha well you know the story about the tortoise and the hare! Often I release things too early and that ends up backfiring (lol that's not meant to sound dodgy...). It's a fine line
LucaMs Expert Licensed User Longtime User Jan 16, 2014 #6 Yes, I know that story ... but I know lots of stories liars Probably, in addition to your post on the marketing strategies (I appreciate it) also soon publish an app is a good strategy, although it is still not "perfect" or complete
Yes, I know that story ... but I know lots of stories liars Probably, in addition to your post on the marketing strategies (I appreciate it) also soon publish an app is a good strategy, although it is still not "perfect" or complete
eps Expert Licensed User Longtime User Jan 16, 2014 #7 LucaMs said: Yes, I know that story ... but I know lots of stories liars Probably, in addition to your post on the marketing strategies (I appreciate it) also soon publish an app is a good strategy, although it is still not "perfect" or complete Click to expand... To be fair, some implementations can be ridiculously quick from start to finish.. I guess we won't know what the code looks like behind the scenes, so can only imagine. Most of mine took a few months to implement, but B4A for me is a side interest. I did manage to implement an App from start to completion in 2 weeks, which I thought was pretty good.
LucaMs said: Yes, I know that story ... but I know lots of stories liars Probably, in addition to your post on the marketing strategies (I appreciate it) also soon publish an app is a good strategy, although it is still not "perfect" or complete Click to expand... To be fair, some implementations can be ridiculously quick from start to finish.. I guess we won't know what the code looks like behind the scenes, so can only imagine. Most of mine took a few months to implement, but B4A for me is a side interest. I did manage to implement an App from start to completion in 2 weeks, which I thought was pretty good.
treehousefrog Member Licensed User Longtime User Jan 17, 2014 #8 I've always been quite a fast worker. I earn money as an app developer but also as a freelance writer. On a typical day I write 10,000 words and have time to do some coding too! I'm a bit weird What helps is that I outsource various tasks and also create my code in such a way that I can re-use elements. When I built this app I took a menu I'd pre-made, used a background I'd bought from Fiverr and used a content picker I'd previously built too. I try not to spend too much time on any project that I can't later break down and re-use elements of. It's efficient that way
I've always been quite a fast worker. I earn money as an app developer but also as a freelance writer. On a typical day I write 10,000 words and have time to do some coding too! I'm a bit weird What helps is that I outsource various tasks and also create my code in such a way that I can re-use elements. When I built this app I took a menu I'd pre-made, used a background I'd bought from Fiverr and used a content picker I'd previously built too. I try not to spend too much time on any project that I can't later break down and re-use elements of. It's efficient that way
eps Expert Licensed User Longtime User Jan 17, 2014 #9 treehousefrog said: What helps is that I outsource various tasks and also create my code in such a way that I can re-use elements. When I built this app I took a menu I'd pre-made, used a background I'd bought from Fiverr and used a content picker I'd previously built too. I try not to spend too much time on any project that I can't later break down and re-use elements of. It's efficient that way Click to expand... This is the big bit for me - code reuse!! I've got similar code elements across my Apps, plug them in and away you go!
treehousefrog said: What helps is that I outsource various tasks and also create my code in such a way that I can re-use elements. When I built this app I took a menu I'd pre-made, used a background I'd bought from Fiverr and used a content picker I'd previously built too. I try not to spend too much time on any project that I can't later break down and re-use elements of. It's efficient that way Click to expand... This is the big bit for me - code reuse!! I've got similar code elements across my Apps, plug them in and away you go!