L Linde Vermeulen Member Licensed User Apr 8, 2020 #1 Dear all, after testing with B4J I want to start developing my app, which is using SQLite. Which platform is recommended for development? B4J, B4A or B4I. I have a local iMac. Please share your opinions.
Dear all, after testing with B4J I want to start developing my app, which is using SQLite. Which platform is recommended for development? B4J, B4A or B4I. I have a local iMac. Please share your opinions.
Alexander Stolte Expert Licensed User Longtime User Apr 8, 2020 #2 If you want a android app = B4A If you want a IOS app = B4I If you want a software running on MacOS, Linux and Windows = B4J
If you want a android app = B4A If you want a IOS app = B4I If you want a software running on MacOS, Linux and Windows = B4J
L Linde Vermeulen Member Licensed User Apr 8, 2020 #3 Thanks for your reply. I want the app, after development, converting to the other platforms. So my main question is from which platform to start.
Thanks for your reply. I want the app, after development, converting to the other platforms. So my main question is from which platform to start.
amorosik Expert Licensed User Longtime User Apr 8, 2020 #4 If we take the number of devices available to install the app as an indicator to decide, I think the best environment is to start with the B4A
If we take the number of devices available to install the app as an indicator to decide, I think the best environment is to start with the B4A
Erel B4X founder Staff member Licensed User Longtime User Apr 8, 2020 #5 All options are possible. When I build complicate cross platform libraries I start with B4J.
L Linde Vermeulen Member Licensed User Apr 8, 2020 #6 amorosik said: If we take the number of devices available to install the app as an indicator to decide, I think the best environment is to start with the B4A Click to expand... Thanks for your reply. I will start from B4A.
amorosik said: If we take the number of devices available to install the app as an indicator to decide, I think the best environment is to start with the B4A Click to expand... Thanks for your reply. I will start from B4A.
L Linde Vermeulen Member Licensed User Apr 8, 2020 #7 Erel said: All options are possible. When I build complicate cross platform libraries I start with B4J. Click to expand... I also did start with B4J and about 70% of the app is finished. I have written about 1,000 lines and woried about the maintenance. Better to split it into code modules?
Erel said: All options are possible. When I build complicate cross platform libraries I start with B4J. Click to expand... I also did start with B4J and about 70% of the app is finished. I have written about 1,000 lines and woried about the maintenance. Better to split it into code modules?
Erel B4X founder Staff member Licensed User Longtime User Apr 8, 2020 #8 Sure. Best option is to use classes. If you plan to build a cross platform solution then test it early. Example: https://www.b4x.com/android/forum/threads/b4x-cross-platform-example.114125/#content
Sure. Best option is to use classes. If you plan to build a cross platform solution then test it early. Example: https://www.b4x.com/android/forum/threads/b4x-cross-platform-example.114125/#content
L Linde Vermeulen Member Licensed User Apr 8, 2020 #9 Erel said: Sure. Best option is to use classes. If you plan to build a cross platform solution then test it early. Example: https://www.b4x.com/android/forum/threads/b4x-cross-platform-example.114125/#content Click to expand... Thank you. I will start with it now.
Erel said: Sure. Best option is to use classes. If you plan to build a cross platform solution then test it early. Example: https://www.b4x.com/android/forum/threads/b4x-cross-platform-example.114125/#content Click to expand... Thank you. I will start with it now.