I don't want anyone posting things like "you shouldn't use B4A for games", I'm only interested in talking to other users currently using B4A to write games.
I'm writing a series of old arcade classics using the LibGDX library. I published a short series of tutorials recently on writing a Flappy Bird clone using this library, and am now part way through writing a space invaders clone, you can find this in the test my apps forum here:
http://www.b4x.com/android/forum/threads/very-early-version-space-invaders-libgdx.39693/
So what's everyone working on? And would anyone like anyone to test their games before release?
I'm writing a series of old arcade classics using the LibGDX library. I published a short series of tutorials recently on writing a Flappy Bird clone using this library, and am now part way through writing a space invaders clone, you can find this in the test my apps forum here:
http://www.b4x.com/android/forum/threads/very-early-version-space-invaders-libgdx.39693/
So what's everyone working on? And would anyone like anyone to test their games before release?