In the first moment that I opened my project in the latest B4X version, when compiling it did not recognize the multitouch variable and it was evident that it was necessary to include the B4XPages library as well as the B4XMainPage module, and also the designer code and the game module that I related previously. As I already mentioned, when making these adjustments the project compiled without errors. Now the drawback is that using B4I when I open my project on my iphone, it does not respond to touch events on the mosaic area, while in B4A and B4J it works normally. At this moment it is running on iPhone but it does not show any error, it simply does not respond to the touch function. This only happens on the mosaic, because on the buttons that I have added to the application, if it works, touch events respond.
I do not understand why if for the three programs (b4i, b4j, b4a) it is exactly the same code both in the game module, as in the B4XMainPage module and in the designer, it does not work in B4i.
Surely it is missing including some conditional instruction of the type (#If B4i).