Public Sub Initialize (Parent As B4XView) ' HelloWorldWithBackground example
Parent.LoadLayout("GameLayout")
world.Initialize("world", world.CreateVec2(0, 0))
X2.Initialize(Me, ivForeground, world)
Dim WorldWidth As Float = 10 'meters
Dim WorldHeight As Float = WorldWidth / 1.333 'same ratio as in the designer script
X2.ConfigureDimensions(world.CreateVec2(WorldWidth / 2, WorldHeight / 2), WorldWidth)
'comment to disable debug drawing
'X2.EnableDebugDraw
TileMap.Initialize(X2, File.DirAssets, "hello world with background.json", ivBackground)
Dim TileSize As Int = Min(X2.MainBC.mWidth / TileMap.TilesPerRow, X2.MainBC.mHeight / TileMap.TilesPerColumn)
TileMap.SetSingleTileDimensionsInBCPixels(TileSize, TileSize)
SetWorldCenter
TileMap.PrepareObjectsDef(ObjectLayer)
TileMap.CreateObject2(ObjectLayer, 9)
...