Games [XUI2D] Resize object on creation

Marc De Loose

Licensed User
I have this:
Dim template As X2TileObjectTemplate x2.mGame.TileMap.GetObjectTemplate(x2.mGame.ObjectLayer,IDfirstRPMled+1)

now i would like to resize it on creation as this object will be different sizes and making them in tiled is just stupidly time consuming for my project.

Its also fine if I can resize the bodywraper. But I don't see a posibility there either.

Is there a way. Some of the objects that need resizing have a revjoint.