i publish a very first version of a 3D library to using at a b4a project (android 5.x+ phone or tablet)
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i need help
for my android lib i need init my class in b4a with a android.content.Context
because GLSurfaceView have this in the constructor....
i will use 3d in b4a.
i found open gl 2 lib but open gl es is total unhandy.
i have some experience with open gl for pc and for mobil...