Aug 18, 2023 Replies: 2 Try to figure out how a simple 3D framework works. Each frame drawing time is around 2ms for 640*640 resolution using pure B4X graphic functions. Antialiased DrawLine function with penwidth 1.0 causes some problems during drawing - the line boundary is almost transparent. Key LEFT: turn left; RIGHT: turn right; UP: move forward; DOWN: backward Java 8 and 14 jars attached. Attachments D3e8.jar D3e8.jar 413.6 KB · Views: 437 D3e14.jar D3e14.jar 413.7 KB · Views: 400 Click to expand...
Try to figure out how a simple 3D framework works. Each frame drawing time is around 2ms for 640*640 resolution using pure B4X graphic functions. Antialiased DrawLine function with penwidth 1.0 causes some problems during drawing - the line boundary is almost transparent. Key LEFT: turn left; RIGHT: turn right; UP: move forward; DOWN: backward Java 8 and 14 jars attached.