fontawesome

  1. A

    iOS Question [Solved] CSBuilder - MaterialIcon - doesn'twork on b4xview button/Label

    Hi All, I am sorry if this is basic question as I am trying to grasp the transition from B4A to B4I, I am trying to assign MaterialIcon or fontawesome + text using CSBuilder. Based on this link it should work with AttributedString, but can not find this when I am using b4xview (by button/label...
  2. M

    iOS Question Text and Material Icons in b4xview Buttons

    Hi everyone, my question is: It's possibile to put a combination of Matrial Icons and Text in a button declared as B4xview? I'm used to CSBuilder, but b4xview does not have the .AttributedText parameter :( Thanks in advance
  3. E

    iOS Question [Solved] FontAwesome not working as button icons

    (re: related thread: https://www.b4x.com/android/forum/threads/fontawesome-icons-in-buttons.80993/ ) I had an issue where FontAwesome icons that looked great in Designer: were not displaying in the actual program: and what I eventually tracked it down to was a programming...
  4. A0_2_A7

    Android Example Simple example B4XDrawer sliding drawer class with materialicons and fontawesome icons

    Good afternoon, I contribute to the community with a small example of the class B4XDrawer with material icons and fontawesome icons. Thanks to the whole community for this wonderful forum.
  5. Kwame Twum

    Android Code Snippet Using Material/FontAwesome Icons as Bitmaps

    This sub will let you use icon fonts as bitmaps Sub FontBit (icon As String, font_size As Float, color As Int, awesome As Boolean) As Bitmap If color = 0 Then color = Colors.White Dim typ As Typeface = Typeface.MATERIALICONS If awesome Then typ = Typeface.FONTAWESOME Dim bmp As...
  6. Olivier Zeegers

    Android Question FontAwesome

    Hi, What am I doing wrong ? I have a button with the TypeFace set to FontAwesome in the designer that displays an icon ("Play icon"). When the users presses the button the icon should change to a pause icon, so I use this code: If PlayBack1.IsRunning = True Then...
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