Z zomagic New Member Licensed User Longtime User Jul 23, 2012 #1 hi i'm new. i got some question anyone can answer. if i want to create a 2d game with high fps target, do i need special lib like opengl. or can i use basic lib supply by b4a only. do b4a support double buffer. what is a standard aproach of b4a in creating active 2d game. tnks
hi i'm new. i got some question anyone can answer. if i want to create a 2d game with high fps target, do i need special lib like opengl. or can i use basic lib supply by b4a only. do b4a support double buffer. what is a standard aproach of b4a in creating active 2d game. tnks
margret Well-Known Member Licensed User Longtime User Jul 23, 2012 #2 Have a look at this post. It may provide you with the information you are looking for. http://www.b4x.com/forum/basic4android-updates-questions/19578-101-moving-smileys-60-frames-per-second.html#post112917 Upvote 0
Have a look at this post. It may provide you with the information you are looking for. http://www.b4x.com/forum/basic4android-updates-questions/19578-101-moving-smileys-60-frames-per-second.html#post112917