I loved Blitz3D, I was a big fan and even made some videos on youtube showing how to write simple games with it.
I've love an Android language that was similar, the closest I've got right now is using the libGDX library with B4A, I'm part way through converting a cannnon fodder clone I wrote in Blitz3D to b4A, all good so far, and will release it sometime this year.