Android Question About gaussian blur to lgScn2DImage effect for LibGDX

ldhyob

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Hi ~ please help me to solve it:

LibGDX game programming, how to add a gaussian blur to lgScn2DImage effect?
 

ilan

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Last edited:
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ldhyob

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You can use shader to archive this and if i remember correctly informatix has an example of such a blur effect in his LibGDX examples.

Take a look at it. (Look at the shader examples)

EDIT: This may also help: https://github.com/mattdesl/lwjgl-basics/wiki/ShaderLesson5
Thank you very much!
To separate the blur an image control do? And that the background is transparent and does not cover the other elements in the stage.
 
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ldhyob

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I'm sorry, but I find the answer in the original post! Thank you for your attention!
upload_2017-1-18_20-54-41.png
 
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