Hi b4xer's
i think it's time for a game competition so i invite everybody in this forum to a very special game competition.
everybody that likes games can take part of it.
you can even win nice prices in this competition.
* First Place get a free B4a or B4i Standard License!
* Second Place get a B4x T-Shirt (something like this)
* Third Place get a Free Pizza (15$ Paypal Donation)
there are some rules to follow in this special competition.
Rules:
* the game need to be a perfect copy of an 80s-90s game (if you need ideas: here or here)
* you will get point in a point system i will explain later in this thread
* the code may not exceed 500 lines! (not including declaring object in process globals)
* you dont need to make all levels of the original (1-2) is enough but you will get more points if you make more levels.
* the game needs to include music, sprites as the original game (http://spritedatabase.net/news)
* you can make the game on each b4x platform you like (b4a,b4i,b4j)
* there need to be at least 8 people that will take part on this competition
* before you start a game you need to inform me what game you will make and i will update the list in this thread so we wont have 2 members making the same game.
* you may use only libs that came originaly with b4x so no libgdx! since there was no libgdx in the 80s
try to be creative with your code (less libs means more points)
* you need to be a valid customer according to Anywhere Software terms
(i hope i wrote all rules if i missed one i will update the rule list)
Point System:
* 1 - 5 points for making a perfect copy of the game (1 not very identical, 5 = a perfect copy)
* 1 - 5 points for level number (1 level = 1 point, 2 levels = 2 points,...)
* 5 *points if you are willing to share your source code for free when the competition is over
* 1 - 5 points for the complexity of the chosen game (street fighter = 5 , super mario = 5, ...)
* 1 - 5 for the code design (examples below how to make code shorter)
* 3 points if the source is well commented
* 1 - 5 points for the game play
* 3 points for making a menu, logo screen, pause screen
* 1 - 5 points for using less libs (only core will give you 5 points, more libs will give you less points)
i think for now the point system is ok, if you have any offers or complaints about it let me know
* (ONLY FOR LEARNING PURPOSE)
i will give some simple examples how to make your code shorter (dont forget 500 lines max!)
example 1:
LONG:
SHORT:
example 2:
LONG:
SHORT:
i hope people will join this Competition and we all can learn from each other
Good Luck for everybody and as i said everybody is welcome to take part on this competition.
This is your opportunity to win a free B4A/B4I License or a free Upgrade if you already own a b4a/b4i license!!!!
i think it's time for a game competition so i invite everybody in this forum to a very special game competition.
everybody that likes games can take part of it.
you can even win nice prices in this competition.
* First Place get a free B4a or B4i Standard License!
* Second Place get a B4x T-Shirt (something like this)
* Third Place get a Free Pizza (15$ Paypal Donation)
there are some rules to follow in this special competition.
Rules:
* the game need to be a perfect copy of an 80s-90s game (if you need ideas: here or here)
* you will get point in a point system i will explain later in this thread
* the code may not exceed 500 lines! (not including declaring object in process globals)
* you dont need to make all levels of the original (1-2) is enough but you will get more points if you make more levels.
* the game needs to include music, sprites as the original game (http://spritedatabase.net/news)
* you can make the game on each b4x platform you like (b4a,b4i,b4j)
* there need to be at least 8 people that will take part on this competition
* before you start a game you need to inform me what game you will make and i will update the list in this thread so we wont have 2 members making the same game.
* you may use only libs that came originaly with b4x so no libgdx! since there was no libgdx in the 80s
* you need to be a valid customer according to Anywhere Software terms
(i hope i wrote all rules if i missed one i will update the rule list)
Point System:
* 1 - 5 points for making a perfect copy of the game (1 not very identical, 5 = a perfect copy)
* 1 - 5 points for level number (1 level = 1 point, 2 levels = 2 points,...)
* 5 *points if you are willing to share your source code for free when the competition is over
* 1 - 5 points for the complexity of the chosen game (street fighter = 5 , super mario = 5, ...)
* 1 - 5 for the code design (examples below how to make code shorter)
* 3 points if the source is well commented
* 1 - 5 points for the game play
* 3 points for making a menu, logo screen, pause screen
* 1 - 5 points for using less libs (only core will give you 5 points, more libs will give you less points)
i think for now the point system is ok, if you have any offers or complaints about it let me know
* (ONLY FOR LEARNING PURPOSE)
i will give some simple examples how to make your code shorter (dont forget 500 lines max!)
example 1:
LONG:
B4X:
If medead = True Then
medead = False
Else
medead = True
End If
SHORT:
B4X:
medead = Not(medead)
example 2:
LONG:
B4X:
If points > 10 Then
points = 10
Else
points = points + 1
End If
SHORT:
B4X:
points = Min(points + 1, 10)
i hope people will join this Competition and we all can learn from each other
Good Luck for everybody and as i said everybody is welcome to take part on this competition.
This is your opportunity to win a free B4A/B4I License or a free Upgrade if you already own a b4a/b4i license!!!!
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