Feb 14, 2022 Replies: 92 THIS version is no longer updated and supported. You can continue to use it if you want. Or try the new version with rewritten methods and new features IMPORTANT depends on SD CreativeBackGround (0.06+) library which must be downloaded MaterialIcon font for special characters must be loaded. Use: SD_Keyboard1.SpecialKeyFont = xui.CreateMaterialIcons (16) SD_CustomKeyboard Author: Star-Dust Version: 1.20 CustomKey Fields: CodeCanc As Int CodeDel As Int CodeEnter As Int CodeEraseAll As Int CodeEsc As Int CodeNext As Int CodeShift As Int CodeTab As Int Functions: AddCustomKeyToLastRow (UpperText As String, UpperCode As Int, LowerText As String, LowerCode As Int, size As Int, BackgroundKeyColor As Int, TextKeyColor As Int) As String Ck.AddCustomKeyToLastRow("SPACE",32,"SPACE.",32,3,xui.Color_Red,xui.Color_White) ' space large 3 key Ck.AddCustomKeyToLastRow("Enter",ck.CodeEnter,"Enter",ck.CodeEnter,1, ,xui.Color_Green,xui.Color_White)) AddDoubleCharToLastRow (Keys As String()) As String Char or key: Shift, Canc, Del, Tab, Esc, Next,EraseAll CustomKey.AddRowDoubleCharToLastRow(array as string("Aa","Bb","Cc","Next","Tab","Canc")) CustomKey.AddRowDoubleCharToLastRow(Regex.Split(",","Aa,Bb,Cc,00,11,12,Enter")) AddEmptyRow As String AddEmptySpaceToLastRow As String AddKeyToLastRow (UpperText As String, UpperCode As Int, LowerText As String, LowerCode As Int, size As Int) As String Ck.AddKeytoLastRow("SPACE",32,"SPACE.",32,3) ' space large 3 key Ck.AddKeytoLastRow("",0,"",0,1) ' Empty Ck.AddKeytoLastRow("Enter",ck.CodeEnter,"Enter",ck.CodeEnter,1) AddRow (Keys As List) As String CustomKey.AddRow(ListOfSingleKey) AddRowDoubleChar (Keys As String()) As String Char or key: Shift, Canc, Del, Tab, Esc, Next,EraseAll CustomKey.AddRowDoubleChar(array as string("Aa","Bb","Cc","Next","Tab","Canc")) CustomKey.AddRowDoubleChar(Regex.Split(",","Aa,Bb,Cc,00,11,12,Enter")) AddRowSimpleChar (Keys As String()) As String Char or key: Shift, Canc, Del, Tab, Esc, Next, EraseAll CustomKey.AddRowSimpleChar(array as string("A","B","C","Next","Tab","Canc")) CustomKey.AddRowSimpleChar(Regex.Split(",","A,B,C,0,1,2,Enter")) AddRowStringtoKey (Strings As String()) As String Don't insert special char: Shift, Canc, Del, Tab, Esc, Next CustomKey.AddRowStringtoKey(array as string("00","000","Hallo")) CustomKey.AddRowStringtoKey(Regex.Split(",","00,000,Hallo")) AddSimpleCharToLastRow (Keys As String()) As String Char or key: Shift, Canc, Del, Tab, Esc, Next, EraseAll CustomKey.AddSimpleCharToLastRow(array as string("A","B","C","Next","Tab","Canc")) CustomKey.AddSimpleCharToLastRow(Regex.Split(",","A,B,C,0,1,2,Enter")) cEmptyKey As Type_SingleKey cKey (UpperText As String, UpperCode As Int, LowerText As String, LowerCode As Int) As Type_SingleKey cKeyCustomized (UpperText As String, UpperCode As Int, LowerText As String, LowerCode As Int, size As Int, BackgroundKeyColor As Int, TextKeyColor As Int) As Type_SingleKey cKeySized (UpperText As String, UpperCode As Int, LowerText As String, LowerCode As Int, size As Int) As Type_SingleKey Class_Globals As String Initialize As String Initializes the object. You can add parameters to this method if needed. IsInitialized As Boolean Verifica se l'oggetto sia stato inizializzato. KeyBoard As List SD_Keyboard Fields: InsertAlwaysAtEnd As Boolean keyCanc As String keyDel As String keyEnter As String keyEraseAll As String keyNext As String keyShiftDown As String keyShiftLock As String keyShiftUp As String KeyStyle As Int [write only] 0-Standard; 1-Comics; 2-Heart; 3-Flower; 4-Octagon keyTab As String mBase As B4XView Tag As Object TimeLapseMilliSec As Int Functions: Add (TextEditorView As B4XView, NativeEventName As String, CustomizeKeyboard As CustomKey, NextFocus As B4XView) As String --------------------------------- aggiuntivi ------------------------------------ Add2 (TextEditorView As B4XView, NativeEventName As String, CustomizeKeyboard As CustomKey, ShiftOn As Boolean, NextFocus As B4XView) As String Class_Globals As String ClearKeyboard As String DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String Base type must be Object DrawKeyboard (V As B4XView) As String GetBase As B4XView Initialize (Callback As Object, EventName As String) As String Invalidate As String IsInitialized As Boolean Verifica se l'oggetto sia stato inizializzato. SetEvent (View As EditText, te As TypeED) As String SetupColor (BackgroundColorKey As Int, TextColorKey As Int, BackgroundColorBoard As Int) ShifOn (S As Boolean) As String ShiftStatus As Boolean Snapshot As B4XView Properties: DarkFactor As Float To set the intensity of the dark part of the shadow - normally = 0.85 Font Set Key Font Height As Int ImageBackground Left As Int LightFactor As Float To set the intensity of the light part of the shadow - normally = 1.15 ShowKeyboard As Boolean SpecialKeyFont Set Font of SpecilKey - Standard: MaterialIcon Top As Int Visible As Boolean Width As Int ____________________________________________________________________________________________________________________________________________________ B4A, B4J, B4I log release 1.03 Added AddRowDouble method: allows you to enter the value in uppercase and lowercase for each key, for keys with special characters you can establish the character that will show in normal and with the shift 1.04 Added ClearKeyboard method to clear the keyboard with all the associations made with the views Added AddRowStringtoKey method that allows you to associate a complex key with multi-character text. With this method it is not possible to set special keys such as Shift, Canc, Del, Tab, Esc, Next. 1.05 Added Vibration option in design 1.06 Added new Key: EraseAll. Delete all text in the field Added: LightFactor and DarkFactor property 1.07 Now the special keys are created with the MaterialIcons font. It will be possible to change the font of the special characters and the text of the characters We have updated all the examples with the addition of the MaterialIcons font and added all the missing iOs examples 1.08 Customized keys with the possibility of establishing their size Ability to customize the background with an image Possibility to insert empty spaces between the keys Possibility to set the StartSelect always at the end 1.09 Added AddSimpleCharToLastRow and AddRowDoubleCharToLastRow methods. Added constants with the numeric code of the special keys: CodeCanc,CodeTab,CodeEnter,CodeEsc,CodeDel,CodeNext,CodeShift,CodeEraseAll Ability to add custom keys that raise an event other than TextChange Added new event to TextField or EditText view to handle custom keys that can have a negative value return code. Example: TextField1_CustomKey (Code As Int) 1.10; 1.11 Fix bugs 1.12 Added AddCustomKeyToLastRow method in CustomKey class to customize single key colors Added Add2 method in the SD_Keyboard class to set the SHIFT key when starting the keyboard 1.13 Set Shift key by code Fix bugs 1.14 Added AddEmptyKeyToLastRow method in CustomKey class Added cEmptyKey method in CustomKey class 1.15 Added AddEmptyRow method in CustomKey class 1.16 Fixed BUGS that gave false warning for missing MaterialIncons font 1.17 Updated to work with version 0.6 of SD_CreativeBackGround 1.18 Added the SetupColor method to change the color of the background, buttons and text from code 1.19 Added KeyStyle property 1.20 Fix bug Important depends on SD CreativeBackGround library which must be downloaded Last edited: Mar 26, 2024 Click to expand...
THIS version is no longer updated and supported. You can continue to use it if you want. Or try the new version with rewritten methods and new features IMPORTANT depends on SD CreativeBackGround (0.06+) library which must be downloaded MaterialIcon font for special characters must be loaded. Use: SD_Keyboard1.SpecialKeyFont = xui.CreateMaterialIcons (16) SD_CustomKeyboard Author: Star-Dust Version: 1.20 CustomKey Fields: CodeCanc As Int CodeDel As Int CodeEnter As Int CodeEraseAll As Int CodeEsc As Int CodeNext As Int CodeShift As Int CodeTab As Int Functions: AddCustomKeyToLastRow (UpperText As String, UpperCode As Int, LowerText As String, LowerCode As Int, size As Int, BackgroundKeyColor As Int, TextKeyColor As Int) As String Ck.AddCustomKeyToLastRow("SPACE",32,"SPACE.",32,3,xui.Color_Red,xui.Color_White) ' space large 3 key Ck.AddCustomKeyToLastRow("Enter",ck.CodeEnter,"Enter",ck.CodeEnter,1, ,xui.Color_Green,xui.Color_White)) AddDoubleCharToLastRow (Keys As String()) As String Char or key: Shift, Canc, Del, Tab, Esc, Next,EraseAll CustomKey.AddRowDoubleCharToLastRow(array as string("Aa","Bb","Cc","Next","Tab","Canc")) CustomKey.AddRowDoubleCharToLastRow(Regex.Split(",","Aa,Bb,Cc,00,11,12,Enter")) AddEmptyRow As String AddEmptySpaceToLastRow As String AddKeyToLastRow (UpperText As String, UpperCode As Int, LowerText As String, LowerCode As Int, size As Int) As String Ck.AddKeytoLastRow("SPACE",32,"SPACE.",32,3) ' space large 3 key Ck.AddKeytoLastRow("",0,"",0,1) ' Empty Ck.AddKeytoLastRow("Enter",ck.CodeEnter,"Enter",ck.CodeEnter,1) AddRow (Keys As List) As String CustomKey.AddRow(ListOfSingleKey) AddRowDoubleChar (Keys As String()) As String Char or key: Shift, Canc, Del, Tab, Esc, Next,EraseAll CustomKey.AddRowDoubleChar(array as string("Aa","Bb","Cc","Next","Tab","Canc")) CustomKey.AddRowDoubleChar(Regex.Split(",","Aa,Bb,Cc,00,11,12,Enter")) AddRowSimpleChar (Keys As String()) As String Char or key: Shift, Canc, Del, Tab, Esc, Next, EraseAll CustomKey.AddRowSimpleChar(array as string("A","B","C","Next","Tab","Canc")) CustomKey.AddRowSimpleChar(Regex.Split(",","A,B,C,0,1,2,Enter")) AddRowStringtoKey (Strings As String()) As String Don't insert special char: Shift, Canc, Del, Tab, Esc, Next CustomKey.AddRowStringtoKey(array as string("00","000","Hallo")) CustomKey.AddRowStringtoKey(Regex.Split(",","00,000,Hallo")) AddSimpleCharToLastRow (Keys As String()) As String Char or key: Shift, Canc, Del, Tab, Esc, Next, EraseAll CustomKey.AddSimpleCharToLastRow(array as string("A","B","C","Next","Tab","Canc")) CustomKey.AddSimpleCharToLastRow(Regex.Split(",","A,B,C,0,1,2,Enter")) cEmptyKey As Type_SingleKey cKey (UpperText As String, UpperCode As Int, LowerText As String, LowerCode As Int) As Type_SingleKey cKeyCustomized (UpperText As String, UpperCode As Int, LowerText As String, LowerCode As Int, size As Int, BackgroundKeyColor As Int, TextKeyColor As Int) As Type_SingleKey cKeySized (UpperText As String, UpperCode As Int, LowerText As String, LowerCode As Int, size As Int) As Type_SingleKey Class_Globals As String Initialize As String Initializes the object. You can add parameters to this method if needed. IsInitialized As Boolean Verifica se l'oggetto sia stato inizializzato. KeyBoard As List SD_Keyboard Fields: InsertAlwaysAtEnd As Boolean keyCanc As String keyDel As String keyEnter As String keyEraseAll As String keyNext As String keyShiftDown As String keyShiftLock As String keyShiftUp As String KeyStyle As Int [write only] 0-Standard; 1-Comics; 2-Heart; 3-Flower; 4-Octagon keyTab As String mBase As B4XView Tag As Object TimeLapseMilliSec As Int Functions: Add (TextEditorView As B4XView, NativeEventName As String, CustomizeKeyboard As CustomKey, NextFocus As B4XView) As String --------------------------------- aggiuntivi ------------------------------------ Add2 (TextEditorView As B4XView, NativeEventName As String, CustomizeKeyboard As CustomKey, ShiftOn As Boolean, NextFocus As B4XView) As String Class_Globals As String ClearKeyboard As String DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String Base type must be Object DrawKeyboard (V As B4XView) As String GetBase As B4XView Initialize (Callback As Object, EventName As String) As String Invalidate As String IsInitialized As Boolean Verifica se l'oggetto sia stato inizializzato. SetEvent (View As EditText, te As TypeED) As String SetupColor (BackgroundColorKey As Int, TextColorKey As Int, BackgroundColorBoard As Int) ShifOn (S As Boolean) As String ShiftStatus As Boolean Snapshot As B4XView Properties: DarkFactor As Float To set the intensity of the dark part of the shadow - normally = 0.85 Font Set Key Font Height As Int ImageBackground Left As Int LightFactor As Float To set the intensity of the light part of the shadow - normally = 1.15 ShowKeyboard As Boolean SpecialKeyFont Set Font of SpecilKey - Standard: MaterialIcon Top As Int Visible As Boolean Width As Int ____________________________________________________________________________________________________________________________________________________ B4A, B4J, B4I log release 1.03 Added AddRowDouble method: allows you to enter the value in uppercase and lowercase for each key, for keys with special characters you can establish the character that will show in normal and with the shift 1.04 Added ClearKeyboard method to clear the keyboard with all the associations made with the views Added AddRowStringtoKey method that allows you to associate a complex key with multi-character text. With this method it is not possible to set special keys such as Shift, Canc, Del, Tab, Esc, Next. 1.05 Added Vibration option in design 1.06 Added new Key: EraseAll. Delete all text in the field Added: LightFactor and DarkFactor property 1.07 Now the special keys are created with the MaterialIcons font. It will be possible to change the font of the special characters and the text of the characters We have updated all the examples with the addition of the MaterialIcons font and added all the missing iOs examples 1.08 Customized keys with the possibility of establishing their size Ability to customize the background with an image Possibility to insert empty spaces between the keys Possibility to set the StartSelect always at the end 1.09 Added AddSimpleCharToLastRow and AddRowDoubleCharToLastRow methods. Added constants with the numeric code of the special keys: CodeCanc,CodeTab,CodeEnter,CodeEsc,CodeDel,CodeNext,CodeShift,CodeEraseAll Ability to add custom keys that raise an event other than TextChange Added new event to TextField or EditText view to handle custom keys that can have a negative value return code. Example: TextField1_CustomKey (Code As Int) 1.10; 1.11 Fix bugs 1.12 Added AddCustomKeyToLastRow method in CustomKey class to customize single key colors Added Add2 method in the SD_Keyboard class to set the SHIFT key when starting the keyboard 1.13 Set Shift key by code Fix bugs 1.14 Added AddEmptyKeyToLastRow method in CustomKey class Added cEmptyKey method in CustomKey class 1.15 Added AddEmptyRow method in CustomKey class 1.16 Fixed BUGS that gave false warning for missing MaterialIncons font 1.17 Updated to work with version 0.6 of SD_CreativeBackGround 1.18 Added the SetupColor method to change the color of the background, buttons and text from code 1.19 Added KeyStyle property 1.20 Fix bug Important depends on SD CreativeBackGround library which must be downloaded
Star-Dust Expert Licensed User Longtime User Mar 15, 2023 #81 Update rel 1.17 Updated to work with version 0.6 of SD_CreativeBackGround
A astronald Active Member Licensed User Longtime User May 19, 2023 #82 Hi Star-Dust, I don't know if it's something wrong in the library but in B4i 8.30 it doesn't work(Local Builder), i got this errror B4X: Objects-normal/arm64/b4i_main.o In file included from /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/B4iProject/b4i_main.m:2: /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/B4iProject/b4i_main.h:3:9: fatal error: 'iSD_CustomKeyboard.h' file not found #import "iSD_CustomKeyboard.h" ^~~~~~~~~~~~~~~~~~~~~~ 1 error generated. CompileC /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/Objects-normal/arm64/LS_page1.o /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/B4iProject/LS_page1.m normal arm64 objective-c com.apple.compilers.llvm.clang.1_0.compiler (in target 'B4iProject' from project 'B4iProject') cd /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -x objective-c -target arm64-apple-ios8.0 -fmessage-length\=0 -fdiagnostics-show-note-include-stack -fmacro-backtrace-limit\=0 -std\=gnu99 -fobjc-arc -fmodules -gmodules -fmodules-prune-interval\=86400 -fmodules-prune-after\=345600 -fbuild-session-file\=/var/folders/z0/gw19pzhx0fbfzc5mblpjklth0000gn/C/org.llvm.clang/ModuleCache.noindex/Session.modulevalidation -fmodules-validate-once-per-build-session -Wnon-modular-include-in-framework-module -Werror\=non-modular-include-in-framework-module -Wno-trigraphs -fpascal-strings -O0 -Wno-missing-field-initializers -Wno-missing-prototypes -Werror\=return-type -Wno-implicit-atomic-properties -Werror\=deprecated-objc-isa-usage -Wno-objc-interface-ivars -Werror\=objc-root-class -Wno-arc-repeated-use-of-weak -Wduplicate-method-match -Wno-missing-braces -Wparentheses -Wswitch -Wunused-function -Wno-unused-label -Wno-unused-parameter -Wunused-variable -Wunused-value -Wempty-body -Wuninitialized -Wconditional-uninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wconstant-conversion -Wint-conversion -Wbool-conversion -Wenum-conversion -Wno-float-conversion -Wno-non-literal-null-conversion -Wno-objc-literal-conversion -Wshorten-64-to-32 -Wpointer-sign -Wno-newline-eof -Wno-selector -Wno-strict-selector-match -Wundeclared-selector -Wno-deprecated-implementations -Wno-implicit-fallthrough -DB4I_VERSION\=14 -DNS_BLOCK_ASSERTIONS\=1 -DOBJC_OLD_DISPATCH_PROTOTYPES\=1 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS16.2.sdk -fstrict-aliasing -Wprotocol -Wdeprecated-declarations -fvisibility\=hidden -Wno-sign-conversion -Wno-infinite-recursion -Wno-comma -Wno-block-capture-autoreleasing -Wno-strict-prototypes -Wno-semicolon-before-method-body -iquote /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/B4i\ Example-generated-files.hmap -I/Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/B4i\ Example-own-target-headers.hmap -I/Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/B4i\ Example-all-target-headers.hmap -iquote /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/B4i\ Example-project-headers.hmap -I/Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/Payload/include -I/Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/DerivedSources-normal/arm64 -I/Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/DerivedSources/arm64 -I/Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/DerivedSources -F/Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/Payload -F../../Libs -MMD -MT dependencies -MF /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/Objects-normal/arm64/LS_page1.d --serialize-diagnostics /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/Objects-normal/arm64/LS_page1.dia -c /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/B4iProject/LS_page1.m -o /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/Objects-normal/arm64/LS_page1.o CompileAssetCatalog /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/Payload/B4i\ Example.app /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/Images.xcassets (in target 'B4iProject' from project 'B4iProject') cd /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id> /Applications/Xcode.app/Contents/Developer/usr/bin/actool --output-format human-readable-text --notices --warnings --export-dependency-info /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/assetcatalog_dependencies --output-partial-info-plist /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/assetcatalog_generated_info.plist --app-icon AppIcon --enable-on-demand-resources YES --development-region English --target-device iphone --target-device ipad --minimum-deployment-target 8.0 --platform iphoneos --compile /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/Payload/B4i\ Example.app /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/Images.xcassets Error: ** BUILD FAILED ** The following build commands failed: CompileC /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/Objects-normal/arm64/b4i_main.o /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/B4iProject/b4i_main.m normal arm64 objective-c com.apple.compilers.llvm.clang.1_0.compiler (in target 'B4iProject' from project 'B4iProject') (1 failure) Attachments test.zip test.zip 3 KB · Views: 656
Hi Star-Dust, I don't know if it's something wrong in the library but in B4i 8.30 it doesn't work(Local Builder), i got this errror B4X: Objects-normal/arm64/b4i_main.o In file included from /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/B4iProject/b4i_main.m:2: /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/B4iProject/b4i_main.h:3:9: fatal error: 'iSD_CustomKeyboard.h' file not found #import "iSD_CustomKeyboard.h" ^~~~~~~~~~~~~~~~~~~~~~ 1 error generated. CompileC /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/Objects-normal/arm64/LS_page1.o /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/B4iProject/LS_page1.m normal arm64 objective-c com.apple.compilers.llvm.clang.1_0.compiler (in target 'B4iProject' from project 'B4iProject') cd /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -x objective-c -target arm64-apple-ios8.0 -fmessage-length\=0 -fdiagnostics-show-note-include-stack -fmacro-backtrace-limit\=0 -std\=gnu99 -fobjc-arc -fmodules -gmodules -fmodules-prune-interval\=86400 -fmodules-prune-after\=345600 -fbuild-session-file\=/var/folders/z0/gw19pzhx0fbfzc5mblpjklth0000gn/C/org.llvm.clang/ModuleCache.noindex/Session.modulevalidation -fmodules-validate-once-per-build-session -Wnon-modular-include-in-framework-module -Werror\=non-modular-include-in-framework-module -Wno-trigraphs -fpascal-strings -O0 -Wno-missing-field-initializers -Wno-missing-prototypes -Werror\=return-type -Wno-implicit-atomic-properties -Werror\=deprecated-objc-isa-usage -Wno-objc-interface-ivars -Werror\=objc-root-class -Wno-arc-repeated-use-of-weak -Wduplicate-method-match -Wno-missing-braces -Wparentheses -Wswitch -Wunused-function -Wno-unused-label -Wno-unused-parameter -Wunused-variable -Wunused-value -Wempty-body -Wuninitialized -Wconditional-uninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wconstant-conversion -Wint-conversion -Wbool-conversion -Wenum-conversion -Wno-float-conversion -Wno-non-literal-null-conversion -Wno-objc-literal-conversion -Wshorten-64-to-32 -Wpointer-sign -Wno-newline-eof -Wno-selector -Wno-strict-selector-match -Wundeclared-selector -Wno-deprecated-implementations -Wno-implicit-fallthrough -DB4I_VERSION\=14 -DNS_BLOCK_ASSERTIONS\=1 -DOBJC_OLD_DISPATCH_PROTOTYPES\=1 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS16.2.sdk -fstrict-aliasing -Wprotocol -Wdeprecated-declarations -fvisibility\=hidden -Wno-sign-conversion -Wno-infinite-recursion -Wno-comma -Wno-block-capture-autoreleasing -Wno-strict-prototypes -Wno-semicolon-before-method-body -iquote /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/B4i\ Example-generated-files.hmap -I/Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/B4i\ Example-own-target-headers.hmap -I/Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/B4i\ Example-all-target-headers.hmap -iquote /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/B4i\ Example-project-headers.hmap -I/Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/Payload/include -I/Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/DerivedSources-normal/arm64 -I/Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/DerivedSources/arm64 -I/Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/DerivedSources -F/Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/Payload -F../../Libs -MMD -MT dependencies -MF /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/Objects-normal/arm64/LS_page1.d --serialize-diagnostics /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/Objects-normal/arm64/LS_page1.dia -c /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/B4iProject/LS_page1.m -o /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/Objects-normal/arm64/LS_page1.o CompileAssetCatalog /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/Payload/B4i\ Example.app /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/Images.xcassets (in target 'B4iProject' from project 'B4iProject') cd /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id> /Applications/Xcode.app/Contents/Developer/usr/bin/actool --output-format human-readable-text --notices --warnings --export-dependency-info /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/assetcatalog_dependencies --output-partial-info-plist /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/assetcatalog_generated_info.plist --app-icon AppIcon --enable-on-demand-resources YES --development-region English --target-device iphone --target-device ipad --minimum-deployment-target 8.0 --platform iphoneos --compile /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/Payload/B4i\ Example.app /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/Images.xcassets Error: ** BUILD FAILED ** The following build commands failed: CompileC /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphoneos/B4iProject.build/Objects-normal/arm64/b4i_main.o /Users/rocas/Downloads/B4iBuildServer/UploadedProjects/<user id>/B4iProject/b4i_main.m normal arm64 objective-c com.apple.compilers.llvm.clang.1_0.compiler (in target 'B4iProject' from project 'B4iProject') (1 failure)
Star-Dust Expert Licensed User Longtime User May 19, 2023 #83 If you use Main Hosted Builder switch to secondary and you won't have the problem. It's a problem Erel knows about and plans to fix Post in thread 'Hosted Mac Builder error' https://www.b4x.com/android/forum/threads/hosted-mac-builder-error.147853/post-938112 P.S. It compiles perfectly in both Hosted Builders.. In the code you forgot to insert the #CertificateFile Last edited: May 20, 2023
If you use Main Hosted Builder switch to secondary and you won't have the problem. It's a problem Erel knows about and plans to fix Post in thread 'Hosted Mac Builder error' https://www.b4x.com/android/forum/threads/hosted-mac-builder-error.147853/post-938112 P.S. It compiles perfectly in both Hosted Builders.. In the code you forgot to insert the #CertificateFile
Star-Dust Expert Licensed User Longtime User May 30, 2023 #84 I'm studying the possibility of customizing the shape of the buttons. Not sure if this feature will be included in future updates
I'm studying the possibility of customizing the shape of the buttons. Not sure if this feature will be included in future updates
Star-Dust Expert Licensed User Longtime User Jun 13, 2023 #85 Update. rel1.19 Added KeyStyle property (0-Standard; 1-Comics; 2-Heart; 3-Flower; 4-Octagon) Last edited: Jun 13, 2023
madru Active Member Licensed User Longtime User Jan 2, 2024 #87 happy new year Is it possible to hide the "original keyboard" completely? When I move between the text boxes by clicking on them, I can see the "original keyboard" opening and closing for a short time...
happy new year Is it possible to hide the "original keyboard" completely? When I move between the text boxes by clicking on them, I can see the "original keyboard" opening and closing for a short time...
Star-Dust Expert Licensed User Longtime User Jan 2, 2024 #88 madru said: happy new year Is it possible to hide the "original keyboard" completely? When I move between the text boxes by clicking on them, I can see the "original keyboard" opening and closing for a short time... Click to expand... Hi, Unfortunately this depends on the device, in the majority it does not have time to appear, but in some rare devices it happens more slowly and is therefore visible.
madru said: happy new year Is it possible to hide the "original keyboard" completely? When I move between the text boxes by clicking on them, I can see the "original keyboard" opening and closing for a short time... Click to expand... Hi, Unfortunately this depends on the device, in the majority it does not have time to appear, but in some rare devices it happens more slowly and is therefore visible.
adriano.freitas Active Member Feb 1, 2024 #90 Great work! I have a question about something I need and I don't know if I can solve it with this library. In addition to building a custom keyboard, I need a key to show one thing but send another to a text box. Is there a way to do it? I need this because I have a text box whose content could have a special control character. Normally it doesn't work, but being able to customize the idea is that the keyboard shows it as the character but when sending it to the box I can use an alternative character to represent the character that the system cannot normally handle. Can anyone help me with something that allows me to do this using this keyboard or even some possibility of intercepting keys on the common keyboard and changing them?
Great work! I have a question about something I need and I don't know if I can solve it with this library. In addition to building a custom keyboard, I need a key to show one thing but send another to a text box. Is there a way to do it? I need this because I have a text box whose content could have a special control character. Normally it doesn't work, but being able to customize the idea is that the keyboard shows it as the character but when sending it to the box I can use an alternative character to represent the character that the system cannot normally handle. Can anyone help me with something that allows me to do this using this keyboard or even some possibility of intercepting keys on the common keyboard and changing them?
Star-Dust Expert Licensed User Longtime User Mar 25, 2024 #91 adriano.freitas said: Great work! I have a question about something I need and I don't know if I can solve it with this library. In addition to building a custom keyboard, I need a key to show one thing but send another to a text box. Is there a way to do it? I need this because I have a text box whose content could have a special control character. Normally it doesn't work, but being able to customize the idea is that the keyboard shows it as the character but when sending it to the box I can use an alternative character to represent the character that the system cannot normally handle. Can anyone help me with something that allows me to do this using this keyboard or even some possibility of intercepting keys on the common keyboard and changing them? Click to expand... Yes you can do this using customizable keys. A text appears and inserts a chosen characterYes you can do it using Custom keys AddCustomKeyToLastRow
adriano.freitas said: Great work! I have a question about something I need and I don't know if I can solve it with this library. In addition to building a custom keyboard, I need a key to show one thing but send another to a text box. Is there a way to do it? I need this because I have a text box whose content could have a special control character. Normally it doesn't work, but being able to customize the idea is that the keyboard shows it as the character but when sending it to the box I can use an alternative character to represent the character that the system cannot normally handle. Can anyone help me with something that allows me to do this using this keyboard or even some possibility of intercepting keys on the common keyboard and changing them? Click to expand... Yes you can do this using customizable keys. A text appears and inserts a chosen characterYes you can do it using Custom keys AddCustomKeyToLastRow
Star-Dust Expert Licensed User Longtime User Mar 26, 2024 #92 I am working on a new version of the library which may not be perfectly compatible with the previous one but will add the possibility of inserting for each character, in addition to uppercase and lowercase, also alternative keys for accented ones or for any use. Long clicking on a key (or with the right mouse button on the PC) will open a further menu relating to that key with the variations. I'm still working on the graphics and some other technical details, but there will be a new version soon. Those who want to use the old methods can continue to use the old library. B4X: ck.AddKeyToLastRow2("E",69,"e",101,CreateMap("È":200,"É":201,"Ê":202,"Ë":203),CreateMap("è":232,"é":233,"ê":234,"ë":235),1)
I am working on a new version of the library which may not be perfectly compatible with the previous one but will add the possibility of inserting for each character, in addition to uppercase and lowercase, also alternative keys for accented ones or for any use. Long clicking on a key (or with the right mouse button on the PC) will open a further menu relating to that key with the variations. I'm still working on the graphics and some other technical details, but there will be a new version soon. Those who want to use the old methods can continue to use the old library. B4X: ck.AddKeyToLastRow2("E",69,"e",101,CreateMap("È":200,"É":201,"Ê":202,"Ë":203),CreateMap("è":232,"é":233,"ê":234,"ë":235),1)
Star-Dust Expert Licensed User Longtime User Mar 26, 2024 #93 THIS VERSION WILL NO LONGER BE UPDATED OR RECEIVE SUPPORT. If you want you can use the new version (HERE)
THIS VERSION WILL NO LONGER BE UPDATED OR RECEIVE SUPPORT. If you want you can use the new version (HERE)