Thak you so much for this very well explained tutorial on "how to use LibGDX".
I have read it last night, it's like a good serie... couldn't wait to finish the season 8
I have now downloaded the code (thanks for sharing) and tried to compile it
I have a bug at the init here :
Code:
'Initializes libGDX
'lGdx.Initialize(True, "LG")
surface = lGdx.InitializeView(True, "LG")
Activity.AddView(surface, 0, 0, 100%x, 100%y)
I am using the 0.98 version of libGDX.
Am I using the good version ?