Games compile Error AngryBird example

Discussion in 'Game Development' started by kohle, Nov 29, 2018.

  1. kohle

    kohle Active Member Licensed User

    Installed B4a 8.5, updated bitmapcreator, loaded angrybird example,
    and


    B4A Version: 8.50
    Parse den Code. Error
    Fehler beim Parsen des Programms:
    Fehlerbeschreibung: Unbekannter Typ: bcbrush
    Haben Sie eine Library-Referenz vergessen?
    Fehler in Zeile: 22 (Game)
    Private PulleyBrush As BCBrush



    What did I do wrong and what lib is missing and where do i find it.
     
  2. DonManfred

    DonManfred Expert Licensed User

    Erel likes this.
  3. kohle

    kohle Active Member Licensed User

    from there i get the packages and it dont compile

    the Lines example produce the following error :

    B4A Version: 8.50
    Parse den Code. Error
    Fehler beim Parsen des Programms:
    Fehlerbeschreibung: Unbekannter Typ: internalantialiasingbuffer
    Haben Sie eine Library-Referenz vergessen?
    Fehler in Zeile: 21 (X2SpriteGraphicCache)
    Private AABuffer As InternalAntiAliasingBuffer

    Clumpsy bird the same :

    B4A Version: 8.50
    Parse den Code. Error
    Fehler beim Parsen des Programms:
    Fehlerbeschreibung: Unbekannter Typ: internalantialiasingbuffer
    Haben Sie eine Library-Referenz vergessen?
    Fehler in Zeile: 21 (X2SpriteGraphicCache)
    Private AABuffer As InternalAntiAliasingBuffer



    and so on....
     
  4. DonManfred

    DonManfred Expert Licensed User

  5. Erel

    Erel Administrator Staff Member Licensed User

    BitmapCreator version 4.50:

    [​IMG]
     
  6. kohle

    kohle Active Member Licensed User

    ok. Works now.

    Suggestion :

    distribute a readme file with the examples, which contains infos, links and history .... like all others do, example github projects.

    When you update the examples, update the readme with the links.

    It could be so easy.
     
    ilan likes this.
  7. Erel

    Erel Administrator Staff Member Licensed User

    DonManfred likes this.
  8. kohle

    kohle Active Member Licensed User

    Erel, I want to explain my experience for you, because its the first time with XUI2D for me:

    1) First I look for XUI2D
    2) I go to XUI2D Example Pack
    3) I download link: www.b4x.com/b4j/files/games/X2_Examples.zip
    4)after I go to
    https://www.b4x.com/android/forum/threads/b4x-xui2d-box2d-game-engine.95208

    5)Than I clicked on :
    Installation instructions:

    B4J - Download v6.50
    B4A - Download v8.50 <----------- Here I clicked
    B4i - Download v5.30


    6) there is discussion about 8.3, 8.5 and so on, questions of user ...

    7) I went back to previous page :

    8) Your text :

    Download the correct BitmapCreator and copy it to the internal libraries folder.

    Current versions:

    - BitmapCreator v4.50
    - XUI2D v0.99


    9) Ok. Bitmap creator is for download, where is XUID2D v.99 for download ???

    10) I check, if its installed with b4a , ok, lucky

    11) download bitmap creator and install in lib folder

    ------------------------------------------------------------------------------------------------

    If you have a readme file like :

    Version 1.01 XUI2D Example Pack

    Install instruction :
    Copy blabla into internal lib folder...

    Download links :
    BitmapCreator v4.5 Link : https........*.zip
    XUID2D 1.02 Link : https : .....*.zip



    ( I can download the examples.zip and install )
     
    ilan likes this.
  9. Erel

    Erel Administrator Staff Member Licensed User

    Fixed.
     
  10. Erel

    Erel Administrator Staff Member Licensed User

  11. kohle

    kohle Active Member Licensed User

    how the forum is showing information is ok and a great resource.

    My suggestion is to think about, putting additional infos together with examples.
     
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