M monadhl Member Licensed User Longtime User Feb 16, 2018 #1 Hi. I have made a custom library for swiss ephemeris to be used in b4i. I have created swisseph.a using GCC. I wrote swisseph.h manually mentioning the important functions which I need to run. Then, I converted the .h file to .xml file using B4Ih2xml.jar. I put all the three files in one directory (additional library folder) and complied my first app. There is an error which still annoying me. “Swisseph.h file not found”. What should I do? I work under Windows environment. Last edited: Feb 16, 2018
Hi. I have made a custom library for swiss ephemeris to be used in b4i. I have created swisseph.a using GCC. I wrote swisseph.h manually mentioning the important functions which I need to run. Then, I converted the .h file to .xml file using B4Ih2xml.jar. I put all the three files in one directory (additional library folder) and complied my first app. There is an error which still annoying me. “Swisseph.h file not found”. What should I do? I work under Windows environment.
Erel B4X founder Staff member Licensed User Longtime User Feb 18, 2018 #2 Moved to the questions forum. You must use Xcode to compile the sources. Upvote 0
M monadhl Member Licensed User Longtime User Feb 18, 2018 #3 That means I must use Mac machine to do that. Right? Upvote 0
M monadhl Member Licensed User Longtime User Feb 18, 2018 #5 Disappointing. Anyway thank you for help. Upvote 0