Android Question DestRect Equivalent in LibGDX

Kevin Glauner

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Hi Everyone.
I've started to make a map editor for a new game using gameview. I was easily able to get it to re-size for different screens, but after partially completing the program I've found that the rendering is too slow for my needs.So I've started recreating it using LibGDX.
My basic question is... How can I re-size the images (stretch/shrink) using LibGDX?

P.S. B4A LibGDX is new to me. Is there a complete definition of all the B4A-LibGDX elements.

Thanks
Sincerely KDAG
 

Informatix

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Longtime User
There's not a single answer to your question. It depends on whether you use textures, regions, sprites or drawables. And at what stage is the resizing needed? While loading, before displaying or while displaying?
Begin by reading the tutorial and studying the examples. You will find an answer for sure in one of them.
 
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