Does Bitmap.WriteToSream with low quality affects ram consumption?

socialnetis

Active Member
Licensed User
Hi, I have some images that are about 150kb (400x600 px), if I use Bitmap.WriteToStream with a low quality level (between 25-50), the weight is reduced to 30-50kb, but the images is still 400x600, and the same density.
Does this affect the ram consumption when I read it? Because as far as I know, the bitmaps in ram consumes widht*height*4 bytes (so, this would be about 1mb ram for both cases)
 
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