Share My Creation Flying Creatures - libGDX Game

hi guys, here is one of my latest creations:

Flying Creatures FREE !
Flying Creatures is a very fun, addictive game, try to fly without crashing into the walls.

have fun (more games will follow very soon :))

(small cheat for b4a members, click about 30 times on the flying creature in the "creature choosing" window to get 1500 coins)


link: https://play.google.com/store/apps/details?id=www.sagitalfds.net&hl=en

Screenshot_2014-08-07-16-48-26 (1).png Screenshot_2014-08-07-16-48-36.png Screenshot_2014-08-07-16-48-44 (1).png Screenshot_2014-08-03-02-25-30.png
 
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Jaames

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5 stars from me on the play store ;). Just curious, how did you implement shake effect when the creature hit the wall? Moving camera or the textures? Good job though!
 

Jaames

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Aha.. the ninja game is nice too, but I spotted two little bugs.
One. On the very firs run, character wont jump, nor the obstacles apear until the time pass.
Second.
Transitions between 2 animations when character hit the diamond, it seems like there is 2 characters one behind and a little abowe another.
Wish you allthe best with your games :)
 

ilan

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thanx i will see how i can fix them, the problem is that its not happening always and its very strange why and what couse this bugs...
 

Beja

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Thanks for sharing this game..
It looks like it is built on Cloney Bird of LukaMS.. I thought you may want to mention that.
 

ilan

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Thanks for sharing this game..
It looks like it is built on Cloney Bird of LukaMS.. I thought you may want to mention that.

this is build on Andymc CloneyBird example, i have postet some games and mention that allready, i have to thanx a lot to andymc
all libgdx game that i made i took the cloneybird example to learn how to use libgdx

but i change a lot as you can see, anyway thanx to andymc for his greate cloneybird example
 

socialnetis

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Very nice game too! 5 starts an another spanish review ;)

You should be careful with the first interstitials that appear in the main menu. It has a little delay that makes the user touch it by accident, this is the kind of things that lead to 1 start rating from angry users. Maybe you can take it out now and put it in a near future when you hit thousands of downlaods a day (fingers crossed), but the users will tolerate it because it has good rating and still want to play the game.

Just out of curiosity, how many lines of codes does the core of the game have?
 

ilan

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thanx for rating :)

i will see maybe i will let the ad come only if user has allready a higscore of 10 or something like this
but as i see all apps has this starting ad so its something that you expect from a FREE game

the code of flying creatures is about 500-600 (not much at all) i have a Salary calculator that has 30k lines of code !! (30.000)
 

socialnetis

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Just about ~600 lines of codes? Wow that is really motivating! I'll give a look to the libgx library then.
 

ilan

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andymc

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I'll second that, LibGDX is a brilliant library for making games in Basic4Android. I have a number of porjects I want to work on, but am limited by time as I have a three month old son and am out the house working for fifty hours a week.

I've not hit any performance issues at all yet but then I don't use loops that go through lists of bigger than maybe 30 to 50 objects. I have some ideas for some games that will require maybe a few hundred game objects to be updating constantly, but don't know the performance hit of this.

It would be great to see a 3D extension to the libgdx library added to the basic4android library, but I still have a long way to go using 2D yet!.
 

sorex

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Ilan: why is your game only for 2.3 and up? Doesn't libGDX work on a 2.1 or 2.2 device?
 

sorex

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I don't have access to those stats but it's still my main phone tho :)
 

Jaames

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that will require maybe a few hundred game objects to be updating constantly, but don't know the performance hit of this.

I've tried many of complex scenes with 100+ animated sprites , each sprite with 40-50 frames, and guess what, FPS : 59 (galaxy note II).
It amazed me with such a performance...

Thank You Frédéric Leneuf-Magaud! :)
 

andymc

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I think it would be good to have a libgdx basic4android forum section. Separate to the usual questions section. Writing games with Basic4Android, judging from the share your creations section, is getting very popular, so it makes sense to separate out the games development questions, and maybe have a separate "share your app" and "share your game" forum sections.
 
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