The attached code runs fine in the IDE on my PC but not (when compiled) on my PPC (xda orbit2). The code is supposed to put the form into fullscreen mode, then fill the form with blocks and finally copy the contents of the form to the game window. The problem seems to be the line gwGame.DrawBackgroundImage2(formGame.Image) as the compiled program will run without it. Has anybody else had this problem or could suggest a solution? If I were able to draw directly to a game window I could do without that line but this does not seem to be possible.