Until now I've been triggering interstitials from the activity_keypress event, how ever I now want to trigger it from the touchdown event, or any other part of my game, but I get an error saying it must be called from the mainUI thread.
How do I solve this, I see answers on Google suggesting overiding the mainui function but how do I fix this in b4a?
How do I solve this, I see answers on Google suggesting overiding the mainui function but how do I fix this in b4a?