I have not used B4A for almost 5 years but have now renewed my license and am dusting off my skills and the apps I wrote years ago. Using B4A v6.31.
https://www.b4x.com/android/forum/threads/google-maps.63930
I have followed the instructions for the above tutorial to a tee and have Google Maps working fine in my app but at first I had a problem with the Firebase code that I added to the manifest as this tutorial instructed. With the Firebase base block of code added to the manifest the app compiled with no errors but the app crashed on the device as soon as the USB driver added the newly compiled app and tried to start it.
If I comment out the Firebase code in the manifest then my app works perfectly with Google Maps.
First, why do I need the Firebase code in my manifest at all and what in that code might be causing the app crash? I noticed from the posts in the Google Maps tutorial that another user had the same exact problem with the Firebase code.
https://www.b4x.com/android/forum/threads/google-maps.63930
I have followed the instructions for the above tutorial to a tee and have Google Maps working fine in my app but at first I had a problem with the Firebase code that I added to the manifest as this tutorial instructed. With the Firebase base block of code added to the manifest the app compiled with no errors but the app crashed on the device as soon as the USB driver added the newly compiled app and tried to start it.
If I comment out the Firebase code in the manifest then my app works perfectly with Google Maps.
First, why do I need the Firebase code in my manifest at all and what in that code might be causing the app crash? I noticed from the posts in the Google Maps tutorial that another user had the same exact problem with the Firebase code.