Games How can I do a simple Yes/No dialog box in LibGDX?

andymc

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I use msgbox in my libgdx games to request user input, but this sometimes causes crashes. I've tried googling libgdx dialog boxes, but can't see how to implement this in B4A using the libgdx library.
Any help would be much appreciated.
 

Eme Fibonacci

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Hi, a Simple way I don't know but I use a modal window. It works like a table. Then I add two buttons.
 
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