Bug? iAdmob not working with the new Builder...

ilan

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after installing the App Builder to the local Mac i get error while complie the app, only after uncheck iAdmob the app compiles...
 

ilan

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Longtime User
 

ilan

Expert
Licensed User
Longtime User
thanx i didnot knew there is also a lib folder in my mac,
you mentioned that it would be possible to load full screen ads via native object, could you post a sample code plase

thank you
 

davepamn

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Will you provide the link for installation steps on the iMac?
I downloaded the jar and expected to have an one step installation process. It didn't seem to work that way.
 

ilan

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you only need to copy the file ibGoogleAdMobAds.a to the MAC!! folder /LIBS !!
 
Last edited:

quimacama

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This is no a bug. The distribution doesn't include third party libraries.

You need to download Google AdMob: https://developers.google.com/mobile-ads-sdk/download

Then copy libGoogleAdMobAds.a to the Libs folder (on the Mac computer!).

I buy a new mini Mac, I installed the macserver-2 with xcode7-beta and virtual box with win7. With the change of project.pbxproj.template I can debug my apps in the simulator and installed in my IPhone, but when I add IAdMob library to my project don't run. I download the sdk from https://developers.google.com/admob/ios/download but I don't find the libGoogleAdMobAds.a in this zip. What can I do ?
 
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