thanx i didnot knew there is also a lib folder in my mac,
you mentioned that it would be possible to load full screen ads via native object, could you post a sample code plase
Will you provide the link for installation steps on the iMac?
I downloaded the jar and expected to have an one step installation process. It didn't seem to work that way.
I buy a new mini Mac, I installed the macserver-2 with xcode7-beta and virtual box with win7. With the change of project.pbxproj.template I can debug my apps in the simulator and installed in my IPhone, but when I add IAdMob library to my project don't run. I download the sdk from https://developers.google.com/admob/ios/download but I don't find the libGoogleAdMobAds.a in this zip. What can I do ?