Android Question InApp Billing V3

Discussion in 'Android Questions' started by Eumel, Aug 14, 2013.

  1. Eumel

    Eumel Active Member Licensed User

    Hi there,

    i´ve some problems with InApp Billing.

    I can buy Items.
    But if i cancel an Item over the merchant console, the item is still available in the app.

    After i read

    i think somewhat is not fire in the library, or i forgot something in my app. But what ?

    Sub billingmanager_OwnedProducts (Success As Boolean, purchases As Map)
    If Success Then
    For Each p As Purchase In purchases.Values
    Log(p.ProductId & ", Purchased? " & (p.PurchaseState = p.STATE_PURCHASED)) '<<< always true
            Log(p.ProductId & ", Canceled? " & (p.PurchaseState = p.STATE_CANCELED)) '<<< always false
            Log(p.ProductId & ", Refunded? " & (p.PurchaseState = p.STATE_REFUNDED)) '<<< always false
    End If
    End Sub
  2. Erel

    Erel Administrator Staff Member Licensed User

  3. Shay

    Shay Well-Known Member Licensed User

    Can it be related to this?
    I don't see support for "getPurchases" in this library

    Local Caching
    Because the Google Play client now caches In-app Billing information locally on the device, you can use the Version 3 API to query for this information more frequently, for example through a getPurchases call. Unlike with previous versions of the API, many Version 3 API calls will be serviced through cache lookups instead of through a network connection to Google Play, which significantly speeds up the API's response time.
  4. Erel

    Erel Administrator Staff Member Licensed User

    Not sure what they mean with getPurchases. I think that they refer to the same API used by GetOwnedProducts. In previous versions they didn't allow calling this method when the app starts.
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