iOS Question Install/Debug via Cable in a MAC LOCAL BUIDER

Alberto Iglesias

Well-Known Member
Licensed User
Longtime User
Yes, always when I compile occurs a lot of errors independent of the app.

for reproduce right now, I create a new B4i project and when I compile, look:

error.png


I think this is trash in xcode, I don´t now. Occurs the same if press "Clean Project" even clean in xcode any project.

for work I need to try more than 20 times or more.....

by the way: I have installed b4ibuilder in two MACs and both to the same.

And I tried with iPhone, iPad.....

:-(
 
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Alberto Iglesias

Well-Known Member
Licensed User
Longtime User
Is a new iPhone, don´t have any apps, just this clean example and B4iBridge.

Can be some from Xcode? This app appears in log "EASAMPLE" it´s a xcode project I create. How can B4i see this?

If I create some xcode project directly in Xcode by cable, work perfectly, but when create with B4i connected by bridge, do this errors
 
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Alberto Iglesias

Well-Known Member
Licensed User
Longtime User
With the Host builder works very well, slower but works.

and about "B4i-Bridge starts the debugging app based on the url scheme".... this scheme is not based on Bundle ID is correct? So, when macbuilder send to iphone I this replace old one, right? or keep some cache data?


for now I try to delete this folders on Mac

/Library/Developer/Xcode/DerivedData
/Library/Developer/Xcode/Archives

and for now is working.

Another thing is in an iphone with anothers apps installed (created by b4i), when I started a new one project and run it, a lot of apps started together this one? Strange behavior.
 
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Erel

B4X founder
Staff member
Licensed User
Longtime User
this scheme is not based on Bundle ID is correct?
That's true. Also note that only applications compiled in debug mode are set with a url scheme. So if you make sure that there is only a single deployed debugged app then it will always work properly.
 
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