Apr 15, 2014 Replies: 4 Please download and try my latest game, a clone of Space invaders written using the libgdx library. It's not yet complete, there are a few missing features, such as a game over screen and the aliens just keep coming down without stopping. But I'm close to it being ready to put on the play store so wanted to give you all a quick sneak peek. I'm interested in how smooth it plays on different devices. https://dl.dropboxusercontent.com/u/8673694/my games/SpaceInvaders-Test.apk Known missing features: game over screen high score music music toggle pause screen flying saucer particle effects for explosions warp speed effect background planets Improved graphics Improves Icon Click to expand...
Please download and try my latest game, a clone of Space invaders written using the libgdx library. It's not yet complete, there are a few missing features, such as a game over screen and the aliens just keep coming down without stopping. But I'm close to it being ready to put on the play store so wanted to give you all a quick sneak peek. I'm interested in how smooth it plays on different devices. https://dl.dropboxusercontent.com/u/8673694/my games/SpaceInvaders-Test.apk Known missing features: game over screen high score music music toggle pause screen flying saucer particle effects for explosions warp speed effect background planets Improved graphics Improves Icon
Jaames Active Member Licensed User Longtime User Apr 15, 2014 #2 I can confirm that is scaling and working very well on galaxy note 2 .
andymc Well-Known Member Licensed User Longtime User Apr 15, 2014 #3 Great! I've been able to write this without using any scaling values. Just viewport size values and letting the LibGDX library do the scaling for all devices. I'm basing the viewport size on my Moto G phone which is a 720p device. So the graphics should scale well to all devices.
Great! I've been able to write this without using any scaling values. Just viewport size values and letting the LibGDX library do the scaling for all devices. I'm basing the viewport size on my Moto G phone which is a 720p device. So the graphics should scale well to all devices.
andymc Well-Known Member Licensed User Longtime User Apr 16, 2014 #4 I've made a small update to add music and a music toggle button on the title screen. I've also had a crack at a warp effect in between levels but this doesn't look too good.
I've made a small update to add music and a music toggle button on the title screen. I've also had a crack at a warp effect in between levels but this doesn't look too good.
andymc Well-Known Member Licensed User Longtime User Apr 17, 2014 #5 Another small update: Game over now works and returns you to the main menu bases now disintegrate when aliens get too low (please test for performance) slight change to some graphics (would welcome any help with this) sound and music toggles now save settings to file Levels get harder with aliens moving faster and dropping more bombs when less aliens left alive
Another small update: Game over now works and returns you to the main menu bases now disintegrate when aliens get too low (please test for performance) slight change to some graphics (would welcome any help with this) sound and music toggles now save settings to file Levels get harder with aliens moving faster and dropping more bombs when less aliens left alive