B4J internal designer is the same designer as in B4A and B4i.You should get familiar with B4J and contact Erel and have his permission to promote new versions of scene builder in the B4X community
Well, I think you're not taking in account one of the B4X strength/motivation (including the designer) : a cross platform development; even if layouts are not exportable between B4X products is far more easier to work with a layout on one product and recreate on the otherI forgot to mention that the votes is only relevant to B4J users.
While you can use FXML to create any user interface, FXML is particularly useful for user interfaces that have large, complex scene graphs, forms, data entry, or complex animation. FXML is also well-suited for defining static layouts such as forms, controls, and tables. In addition, you can use FXML to construct dynamic layouts by including scripts.
Hi, as a user of B4X RAD (www.b4x.com) development environment, libs and tools I want to kindly as you to support B4X.
This looks very interesting and we will certainly look deeper into this. Although I should already mention that we prioritize our roadmap based on customer feedback, and we haven't heard many requests like these yet.
B4J internal designer is the same designer as in B4A and B4i.
There are no plans to promote any other designer.
Scene Builder was introduced when B4J was first released and before the internal designer was available. The internal designer is in many aspects more powerful (designer scripts and custom views for example) especially when it is combined with B4J IDE.
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