I'm just starting with libgdx and b4a. I want to change the position of the dynamic bodies during the simulation.
I tried several ways and don't works.
What the right way?
I tried:
Thank you.
I tried several ways and don't works.
What the right way?
I tried:
B4X:
Sub timer1_Tick
blockbody.GetFixture(0).Body.Position.y=.5
blockbody.GetFixture(0).Body.Position.x=1.5
End sub
Last edited: