I will double check and start a fresh and see what happens. Thanks for the prompt reply and I will let you know later today.
I can now compile on the local mac. However I deleted by bridge app from my Ipad and then went to build a new one using the local MAC build. The app builds and I get the message to go and download the app using the WEB page. However when I click on the button nothings happens, so I cant rebuild and install the bridge app. How can I get past this hurdle?Erel,
The socket number was wrong. I have changed that and know I get further, but I still dont get a successful compile. The error message I get now is
Building Xcode project 0.01
Sending data to remote compiler. Error
Out: === CLEAN TARGET B4iProject OF PROJECT B4iProject WITH THE DEFAULT CONFIGURATION (Release) ===
[BEROR]CodeSign error: code signing is required for product type 'Application' in SDK 'iOS 8.1'
Create product structure
/bin/mkdir -p /Users/alvinbrown/Desktop/B4iBuild-Server/UploadedProjects/beta600/build/Release-iphoneos/B4iProject.app
error: Unable to create directory: /Users/alvinbrown/Desktop/B4iBuild-Server/UploadedProjects/beta600/build/Release-iphoneos/B4iProject.app (Permission denied)
Error: ** CLEAN FAILED **
The following build commands failed:
Create product structure
Hi Erel,iOS compilation requires an Apple Mac computer. Developers have two options with B4i:
- Use a local Mac machine connected over the local network.
- Use our hosted builder rental service.
These instructions explain how to install the builder on a local Mac machine.
1. Install Java JDK (7 or 8): http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html
2. Install Xcode 6.
3. Download and unzip the B4i-Builder.
4. Open a terminal and navigate to B4i-Builder folder.
5. Run it with: java -jar B4iBuildServer.jar
6. Set the builder IP address in the IDE under Tools - Build Server - Server Settings
Notes & Tips
- By default ports numbers 51041 (http) and 51042 (https) are used.
- The firewall should be either disabled or allow incoming connections on these two ports.
- You can test that the server is running by going to the following link: http://<server ip>:51041/test
- You can kill the server with: http://<server ip>:51041/kill
- It is recommended to set your Mac server ip address to a static address. This can be done in your router settings or in the Mac under Network settings.
- A single Mac builder can serve multiple developers as long as they are all connected to the same local network. Note that you are not allowed to host builders for developers outside of your organization.
When the server is started it takes the first IP address reported by the OS and uses it as its own IP address. You can see this address in the server messages.
In most cases this is the correct address. However if it is not the correct IP address then the server will not be usable.
In that case you need to explicitly set the correct address:
- Open the key folder and delete all files.
- Edit key.txt and change it to:
manual:<correct ip address>
$ 119Hi Erel,
It's clear that we need a Mac to compile, OK, but What is not clear for me is in what platform works the B4i IDE: windows o Mac ?
Good job. There is a price (99$) for the launch of the product : 'till when?
What would be the "regular" price after ?
Not exactly. You can use our Mac builder service.It's clear that we need a Mac to compile, OK, but What is not clear for me is in what platform works the B4i IDE: windows o Mac ?
Yes. You need to manually set the ip address (or host) as described in the multiple ips section: http://www.basic4ppc.com/android/forum/threads/local-mac-builder-installation.46402/can I use a public ip to connect to my MAC? also, instead of the IP can I use a domain name?
reason is I have my mac at home (but is up 24/7) but the only way so far to access it is to use a DDNS address. In that case, which port would I need to open up in the firewall?