iOS Question missing an audio library like AudioStreamer at B4A

Eberhard

Member
Licensed User
Longtime User
Hi,

on Android I did create an application doing something similar to Voice-over-IP,
there I uses die Audio-Lib with the AudioStreamer object which did the perfect job for me.
Now I'am trying to port this app to iPhone and I didn't find anything similar.:(

Does anyone know Where I do find a lib or an example so I can handle recorded data inside the app and play samples created by the app like Audiostreamer does it on android?

Thanks
 

Erel

B4X founder
Staff member
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Longtime User
You can record audio with AudioRecorder and then send the audio file and play it with MediaPlayer.

Try to set the encoding to PCM and then monitor the audio file size with a timer. This will allow you to read the new data and send it.

The other option is to wait for the recording to end and then send the complete file.
 
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Eberhard

Member
Licensed User
Longtime User
Hi Erel,

thanks for your response.

The (compressed) audio data get's transfered in portions every 60ms, so I fear that using Audiorecorder and Mediaplayer is no solution :-(
Is there really nothing like on Android?
 
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