network bug

Ioan RADU

New Member
Licensed User
Longtime User
Hello I need help
I use a socket for transmission / reception data to a server
and we have the following problem:
Initialize the object and connect it to the server, then send something
server responds, can repeat this cycle without problems provided
do not break more than a few seconds.If they break or finish
sent and I want to reuse this soket it remains hanging and
can not be used (soc_send.close, soc_send.Initialize,
soc_send.Connect (ip, port, 0)) server detects the new connection
but not receiving anything even if soc_send.IsInitialized = true
and soc_send.Connected = true.Using Network version 1.11 and AStreams_Terminated event.
Although AStreams_Terminated = true and soc_send.Connected = true??
The only possibility is Activity_Pause and Activity_Create.
The question is how using this object for multiple sessions send/receive without stop work
 
Top