iOS Question #PlistExtra in b4xlib

b4x-de

Member
Licensed User
I wrote a *.b4xlib that implements some services. The services need #PlistExtra keys to run properly.

Currently the user of this lib needs to be aware of all the #PlistExtra details and has add all the entries to the Main class manually. This is not very elegant and a common source of errors.

Is there a way to include all the needed #PlistExtra keys only inside the *.b4xlib and apply it automatically when using the lib or during build?

Thanks,
Thomas
 
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