b4x-de Active Member Licensed User Longtime User Nov 9, 2020 #1 I wrote a *.b4xlib that implements some services. The services need #PlistExtra keys to run properly. Currently the user of this lib needs to be aware of all the #PlistExtra details and has add all the entries to the Main class manually. This is not very elegant and a common source of errors. Is there a way to include all the needed #PlistExtra keys only inside the *.b4xlib and apply it automatically when using the lib or during build? Thanks, Thomas
I wrote a *.b4xlib that implements some services. The services need #PlistExtra keys to run properly. Currently the user of this lib needs to be aware of all the #PlistExtra details and has add all the entries to the Main class manually. This is not very elegant and a common source of errors. Is there a way to include all the needed #PlistExtra keys only inside the *.b4xlib and apply it automatically when using the lib or during build? Thanks, Thomas
Erel B4X founder Staff member Licensed User Longtime User Nov 10, 2020 #2 lerneBasic4Android said: Is there a way to include all the needed #PlistExtra keys only inside the *.b4xlib and apply it automatically when using the lib or during build? Click to expand... Currently no. This should be documented in the library usage instructions. Upvote 0
lerneBasic4Android said: Is there a way to include all the needed #PlistExtra keys only inside the *.b4xlib and apply it automatically when using the lib or during build? Click to expand... Currently no. This should be documented in the library usage instructions.