'Handling of the Intents (ala CommandString)
If Activity.GetStartingIntent = StartingIntent Then
'intent already handled
Else
StartingIntent = Activity.GetStartingIntent
'Handling the new Intent
Dim lNewGameFile As String
lNewGameFile=StartingIntent.GetExtra("key_filename")
If Not (lNewGameFile="null") Then
Dim lPath As String
Dim lFileName As String
Dim lStringParts As List
lStringParts.Initialize
lStringParts=sf.Split( lNewGameFile,"/" )
lFileName=lStringParts.Get(lStringParts.Size-1)
lPath=sf.Left(lNewGameFile, lNewGameFile.Length-lFileName.Length-1)
If sf.FileExist(lNewGameFile) Then
Dim NewGameString As String = File.GetText(lPath,lFileName)
NewGameState_read(NewGameString)'Reads in a new GameState from a String
Else
Return
End If
End If
End If