B4A Library TensorFlowLite - an experimental machine/deep learning wrapper

TensorFlowLite - an experimental machine/deep learning wrapper for B4A

New version: 0.20 (29/08/2018):
I have updated the library and the sample-models because the first version was based on older code.
I attach also the updated java-sources.
I also created my own model to use with the wrapper which works really well. I have put some links to some good resources/tutorials. See the Spoiler for some screenshots using my guitar-model.
If you used the first version, please update the demo and the B4A-libs.


After a recent gallstone operation, I am now at home for a week or so before it's time to go back to work. So I am using this "free time" to do some funny and interesting stuff with B4A.

I started playing around with TensorFlowLite for Android/B4A and came up with this experimental wrapper based on various examples found on the internet.

First some background (from the TensorFlow website):

What is TensorFlow?
TensorFlow™ is an open source software library for high performance numerical computation. Its flexible architecture allows easy deployment of computation across a variety of platforms (CPUs, GPUs, TPUs), and from desktops to clusters of servers to mobile and edge devices. Originally developed by researchers and engineers from the Google Brain team within Google’s AI organization, it comes with strong support for machine learning and deep learning and the flexible numerical computation core is used across many other scientific domains.

What is TensorflowLite?
TensorFlow was designed to be a good deep learning solution for mobile platforms. As such, TensorFlowLite provides better performance and a small binary size on mobile platforms as well as the ability to leverage hardware acceleration if available on their platforms. In addition, it has many fewer dependencies so it can be built and hosted on simpler, more constrained device scenarios. TensorFlowLite also allows targeting accelerators through the Neural Networks API.

PS: There is also another implementation for mobile, namely TensorFlow Mobile, which currently has more functionaility than TensorflowLite, but as far as I have understood, it will eventually be replaced with TensorflowLite which has a smaller binary size, fewer dependencies, and better performance.

You can read more here:
https://www.tensorflow.org/

The user scenarios can be numerous. This wrapper (and the demo-app) provided by me lets you to take a picture which TensorFlowLite will then analyze and try to figure out what object it is. The objects suggested can be more than one and therefore they are sorted per a confidence-score. This can be done because TensorFlowLite is analyzing the image against a predefined model (a sort of classifier, graph), which has been trained to recognize certain objects. In this demo, I am using a very generic sample-model created by Google and which recognizes various objects (see the list attached).

More importantly, you can create and train your own models, specifically trained to perhaps recognize animals, cars etc and let you get far better results in terms of accuracy. I have also created my own model which recognizes my guitars. I set up what needed on my Mac and created a model in about 30 minutes. You can find instructions on TensorFlow web-site and of course on YouTube. I also recommend the following two Codelabs (tutorials) by Google: tensorflow-for-poets and tensorflow-for-poets-2-tflite-android.

ballpoint1.jpg
glass1.jpg
mug1.jpg

myguitars1.jpg
12string.jpg
classic.jpg
starsun.jpg
yamaha.jpg
electric.jpg

How to use the wrapper in your app?
1) The official TensorFlowLite library by Google is being developed continuously and perhaps future libraries may not work with my current implementation. Therefore, for this wrapper you will need to download the following version (1.10) from here:
https://tinyurl.com/y9jlc59w
and copy it to your additional library folder.
2) In this wrapper, I am also using the Guava IO Library which you can download from here:
https://github.com/google/guava/releases/download/v26.0/guava-26.0-android.jar
Then copy it to your additional library folder.
3) Download and extract the attached TensorFlowLite library wrapper and its XML-file and copy them to your additional library folder.
4) Finally, you will of course need a model (classifier). In this case, for the demo-app, you need to download the file "assets.zip" from here:
https://www.dropbox.com/s/keuwqr8fys1lx8m/assets.zip?dl=0
and extract its content and copy the files to your app's assets-folder. The easiest way to do this is just to add the files using B4A's Files Manager. The demo-app is attached as well. It is basically Erel's Camera2 sample-app which I have stripped down to its bare minimum adding the TensorFlowLite functionality.
5) Look at the code in the demo-app and you can see how quick and easy it is to implement this wrapper in your own apps.

The wrapper exposes only two methods, namely:
-Initialize
which initializes TensorflowLite. Reads Model-file (tflite) and label-file from Assets-folder. Default value of Input-size is 224.
-recognizeImage
which requests TensoflowLite/classifier to recognize bitmap/image and to return possible results.

Note: the minSdkVersion for the demo-app is 21, probably because Camera2 requires this. If you don't use Camera2 in your app, then you can probably use a much lower minSdkVersion. It should work with at least minSdkVersion 15 but I read somewhere it might even work with minSdkVersion 4(!) although I haven't tried. You will need to experiment.

Note2: I have added the Java-sources too if someone would like to add/change functionality or maybe keep the wrapper updated and in line with newer future releases of TensorFlowLite.

Note3: Combined wih @JordiCP's excellent wrapper of OpenCV, I think you have a good base to really come up with some really nice stuff (although in this case the TensorFlowLite wrapper might need to be customized for your needs).

Ideas for improvements:
-Implement real-time object detection/recognition using the video-camera.
-Use cropping to let TensorFlowLite better analyze an image with multiple objects. Contemporary multiple object recognition is not supported in my wrapper.

Please remember that creating libraries and maintaining them takes time and so does supporting them. Please consider a donation if you use my free libraries as this will surely help keeping me motivated. Thank you!

Enjoy!



 

Attachments

  • B4ATensorFlowLiteLibs.zip
    12.1 KB · Views: 991
  • javasrc.zip
    5.1 KB · Views: 880
  • TensorFlowLiteSampleNew.zip
    15.6 KB · Views: 965
  • labels.txt
    11.2 KB · Views: 859
Last edited:

clarionero

Active Member
Licensed User
Longtime User
Hi, it's very interesting but i have troubles downloading some resources. AAR link is malformed and dropbox link doesn't works.

Thank you

Rubén
 

moster67

Expert
Licensed User
Longtime User
Don't know why that happens??
Copy the link into your browser and then remove the "colon" between "1.10.0/:tensorflow" and try again....
OK, should be OK now - changed it into a TinyURL
 

JordiCP

Expert
Licensed User
Longtime User
Wow, really interesting!!:)
Waiting to play with it as soon as I can. I guess that some background in machine learning is needed...time to read a bit about it

Hope that you get back well soon!
 

walterf25

Expert
Licensed User
Longtime User
Very nice, you beat me to it, i have been working on and off on wrapping the tensor flow library as well, Great job.

Regards,
Walter
 

moster67

Expert
Licensed User
Longtime User
Very nice, you beat me to it, i have been working on and off on wrapping the tensor flow library as well, Great job.
Thanks.There is space for other wrappers as well. I am just a hobby-programmer and you might release a far superior wrapper.
 

bluedude

Well-Known Member
Licensed User
Longtime User
Hi,

Great work! Building models for Tensorflow is still hard but an exciting new AI tool called Lobe.ai will change all of this very soon. With that tool you can create any AI model you like and export it to Tensorflow.

It's not released yet but it promises a lot!
 

Star-Dust

Expert
Licensed User
Longtime User
TensorFlowLite - an experimental machine/deep learning wrapper for B4A

After a recent gallstone operation, I am now at home for a week or so before it's time to go back to work. So I am using this "free time" to do some funny and interesting stuff with B4A.

I started playing around with TensorFlowLite for Android/B4A and came up with this wrapper based on various examples found on the internet.

First some background (from the TensorFlow website):

What is TensorFlow?
TensorFlow™ is an open source software library for high performance numerical computation. Its flexible architecture allows easy deployment of computation across a variety of platforms (CPUs, GPUs, TPUs), and from desktops to clusters of servers to mobile and edge devices. Originally developed by researchers and engineers from the Google Brain team within Google’s AI organization, it comes with strong support for machine learning and deep learning and the flexible numerical computation core is used across many other scientific domains.

What is TensorflowLite?
TensorFlow was designed to be a good deep learning solution for mobile platforms. As such, TensorFlowLite provides better performance and a small binary size on mobile platforms as well as the ability to leverage hardware acceleration if available on their platforms. In addition, it has many fewer dependencies so it can be built and hosted on simpler, more constrained device scenarios. TensorFlowLite also allows targeting accelerators through the Neural Networks API.

PS: There is also another implementation for mobile, namely TensorFlow Mobile, which currently has more functionaility than TensorflowLite, but as far as I have understood, it will eventually be replaced with TensorflowLite which has a smaller binary size, fewer dependencies, and better performance.

You can read more here:
https://www.tensorflow.org/

The user scenarios can be numerous. This wrapper (and the demo-app) provided by me lets you to take a picture which TensorFlowLite will analyze and try to figure out what object it is. The objects suggested can be more than one and therefore they are sorted per a confidence-score. This can be done because TensorFlowLite is analyzing the image against a predefined model (a sort of classifier), which has been trained to recognize certain objects. In this demo, I am using a very generic sample-model created by Google and which recognizes various objects (see the list attached). More importantly, you can create and train your own models, specifically trained to perhaps recognize animals, cars etc and let you get far better results in terms of accuracy. I have never done that yet but there should be instructions on the TensorFlow web-site.

View attachment 71367
View attachment 71368
View attachment 71369

How to use the wrapper in your app?
1) TensorFlowLite is still being developed and perhaps future libraries may not work with my current implementation. Therefore, for this wrapper you will need to download the following version from here:
https://tinyurl.com/y9jlc59w
and copy it to your additional library folder.
2) In this wrapper, I am also using the Guava IO Library which you can download from here:
https://github.com/google/guava/releases/download/v26.0/guava-26.0-android.jar
Then copy it to your additional library folder.
3) Download and extract the attached TensorFlowLite library wrapper and its XML-file and copy them to your additional library folder.
4) For this sample, you need to download the file "assets.zip" from here:
https://www.dropbox.com/s/hldhhtb6jd9g7gx/assets.zip?dl=0
and extract its content and copy the files to your app's assets-folder. The easiest way to do this is just to add the files using B4A's Files Manager.
5) The demo-app is attached as well. It is basically Erel's Camera2 sample-app which I have stripped down to its bare minimum adding the TensorFlowLite functionality. Remember to copy the content from "assets.zip".
6) Look at the code in the demo-app and you can see how quick and easy it is to implement this wrapper in your own apps.

The wrapper exposes only two methods, namely:
-Initialize
which initializes TensorflowLite. Reads Model-file (tflite) and label-file from Assets-folder. Default value of Input-size is 224.
-recognizeImage
which requests TensoflowLite/classifier to recognize bitmap/image and to return possible results.

Note: the minSdkVersion for the demo-app is 21, probably because Camera2 requires this. If you don't use Camera2 in your app, then you can probably use a much lower minSdkVersion. It should work with at least minSdkVersion 15 but I read somewhere it might even work with minSdkVersion 4(!) although I haven't tried. You will need to experiment.

Note2: I have added the Java-sources too if someone would like to add/change functionality or maybe keep the wrapper updated and in line with newer future releases of TensorFlowLite.

Note3: Combined wih @JordiCP's excellent wrapper of OpenCV, I think you have a good base to really come up with some really nice stuff (although in this case the TensorFlowLite wrapper might need to be customized for your needs).

Ideas for improvements:
-Implement real-time object detection/recognition using the video-camera.
-Use cropping to let TensorFlowLite better analyze an image with multiple objects. Contemporary multiple object recognition is not supported in my wrapper.

Please remember that creating libraries and maintaining them takes time and so does supporting them. Please consider a donation if you use my free libraries as this will surely help keeping me motivated. Thank you!

Enjoy!


Very interesting, I did not understand what it was for until I saw the video.

You always care about very complex things. Compliments
 

moster67

Expert
Licensed User
Longtime User
You always care about very complex things
It's not complex - you only need two statements in your B4A code:
1) You initialize it
2) and then after the photo/bitmap has been taken, you call the method recognizeImage and pass it the bitmap and do something with the results returned.
 

Star-Dust

Expert
Licensed User
Longtime User
It's not complex - you only need two statements in your B4A code:
1) You initialize it
2) and then after the photo/bitmap has been taken, you call the method recognizeImage and pass it the bitmap and do something with the results returned.
As a whole, I was not referring to the use of the library.
But the fact that they are important and complex libraries that certainly required a lot of study from those who developed it.

Very interesting library.
You can be in the advertising totems.
Mind people look at the advertising spot the device sees the effect it has on the person (happy face, sad and c ..) and returns feedback to the company
 

moster67

Expert
Licensed User
Longtime User
Oops sorry, I misunderstood your first post.
Honestly speaking, the wrapper-library itself was not that difficult to put together. You can look at the sources I attached. I tested some different Android projects and then collected and modified some source-code to make a wrapper of it and make sure it worked with B4A.
The interesting part of this is in my opinion the concept behind it i.e. training models and get objects recognized. All these A.I. developers are doing a great work. I think A.I. will be a very important part of our lives in the future. Is this good or not, that is another subject....
 

moster67

Expert
Licensed User
Longtime User
New version: 0.20 (29/08/2018):
I have updated the library and the sample-models because the first version was based on older code.
I attach also the updated java-sources.
If you used the first version, please update the demo and the B4A-libs.

I also created my own model to use with the wrapper which works really well. I have put some links to some good resources/tutorials if you want to create a compatible model. Some sample screenshots of my guitar-model are shown in the spoiler in the first post.


 
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