Erel:
Thanks for the reply. A few years ago when I first started using B4A, I was using a Galaxy S3 as my Android device. At the time, I either used AVD Manager, or the USB connection. Then I started developing problems with my USB connector that was plugged into the phone, so I then figured out how to use WiFi (so much easier!). I have since then only done debugging of my Apps at home using the WiFi connection.
Since I would like to occasionally work on my Apps during lunch at work, (where WiFi is hard to come by), I figured that the next best thing, aside from trying the USB connection again on my newer LG G4 phone, would be a "step up" to Bluetooth. I didn't know that Bluetooth was less reliable, and that it was removed in B4A Version 5.
Anyway, since I have better USB cable connections now with my LG G4, I thought I'd give that a try again. I downloaded and installed the driver for Windows for that phone from the LG site, but I can't get the IDE to run the App in debug mode.
Back in my early days, when I had the AVD Manager running a virtual device, and I also had my GS3 attached via USB, whenever I would compile and run, I was always given a choice to select the virtual device or my actual device. Now, if I have a virtual device running and I compile and run with my phone attached to the computer, the App only appears on the virtual device -- no choice to select my actual device.
My LG G4 is set with the same permissions that I use for WiFi, and I have no problems with the WiFi. When I plug the G4 into the computer's USB port, it indicates "USB Connected - Charge Only". Then it changes to something like "USB Connected As Installer", but changes back again a few seconds later to "USB Connected - Charge Only".
Is there some different setting(s) that I'm overlooking in order to get the IDE to operate over the USB connection?