TextSize is a Float, floating point variable.
The unit is a
typography point.
TextSize is density independant !
ItemHeight is an Int, integer variable.
The unit is a pixel.
To get the same physical dimension (almost) you should always use dip values.
dip is for density independant pixel.
@thedesolatesoulThis is not the same.
A TextSize of 20 will not fit into a 20dip heigh view !
Best regards.