I've written my own onscreen joypad controls even though there are pre-written libgdx commands for this.
I've also written simple collision detection code I've been using in my games...
Who else tries to write their own code before using pre-written functions? I will learn box2D soon instead of writing my own physics engine though!
I've also written simple collision detection code I've been using in my games...
Who else tries to write their own code before using pre-written functions? I will learn box2D soon instead of writing my own physics engine though!