First of all, this is my first message in the forum. I have read the rules, but I'm sorry if I had some errors writing this.
I'm trying to make a very simple game in LibGDX with a main screen, a stage, an actor, a camera that follows the actor and a couple of buttons (to shot and...
Thank you to Erel, and all those who have created this opportunity to create cross-platform software. I am grateful.
I was mostly done creating a game using VB.net and XNA for Windows when I discovered B4X in February. Since then I have been reading the forums trying to understand the...
This is a Reflection question, so please read-on even if you're not familiar with LibGDX.
With regards to LibGDX, I'm trying to access (with reflection) the "derivativeAt" method of the...
My new game: Dark Rage
GOOGLE PLAY: https://play.google.com/store/apps/details?id=com.coldteam.darkrage
+ gamepad support
+ open world effect
Since the release, I made a lot of changes.
Finished the character and made a changeable look, depending on the armor or...
Hello all, i have been re-writing my old Whack A Bieber game written with libGDX, i decided to make use of the lgScreen and lgScreenManager classes to have better control of the game and to try to get rid of unnecessary code.
I followed the MultiScreen example that comes in the Examples written...
I just released my 9th game on the Play Store!
this one is a simple infinite runner where you shoot and dodge Asteroids, getting as high a score as you can before you die.
Try it on the Play Store now...
i try to start use Box2D and need some help:
1. set camera like this:
Dim Scale As Int = 100
Sub LG_Resize(Width As Int, Height As Int)
Camera.Initialize2( Scale * 4, Scale * 4 * Height / Width)
Camera.Position.set(0, Scale, 0)
2. set world:
Dim vGravity As lgMathVector2...