Hello there.
Inspired by @ilan Lunar Lander thread, I decided to rescue an ancient project from a few years ago and give it a chance.
The idea is working on it for a month and see what I can accomplish, as I wouldn't like it to last forever as some of my old games...
So here's the game now:
There is nothing special there, just a parallax effect and some animations for the rocket.
There are a lot of things to add to the game engine itself, like particles, zooming, sounds, breakable rocket, limited fuel, items, animated obstacles, better controls, minimap...
And I'm still thinking about the game mechanics itself. Now the idea is just going from A to B without damaging the rocket. Another option could be go to rescue an astronaut (or many of them) and get back to the initial platform (I allready did that on my UFO game)
Inspired by @ilan Lunar Lander thread, I decided to rescue an ancient project from a few years ago and give it a chance.
The idea is working on it for a month and see what I can accomplish, as I wouldn't like it to last forever as some of my old games...
So here's the game now:
There is nothing special there, just a parallax effect and some animations for the rocket.
There are a lot of things to add to the game engine itself, like particles, zooming, sounds, breakable rocket, limited fuel, items, animated obstacles, better controls, minimap...
And I'm still thinking about the game mechanics itself. Now the idea is just going from A to B without damaging the rocket. Another option could be go to rescue an astronaut (or many of them) and get back to the initial platform (I allready did that on my UFO game)