B4J Library [Web][ABMaterial] Framework for WebApps

TIP: For absolute beginners with ABM, Get started with the Mini Template
TIP: Get started with 'ABMaterial For Dummies' by Harris here! (lessons)
TIP:
My mini course on Youtube by MichalK73

ABMaterial is a framework combining a tuned Materialize CSS with the free programming tool B4J. It allows creating WebApps that not only look great thanks to Googles Material Design, but can be programmed with the powerful free tool from Anywhere Software without any knowledge of HTML, CSS or Javascript.

ABMDragonfly4.00.png


ABMaterial has over 45 themeable controls and some useful helpers.

Components:

  • ABMActionButton
  • ABMAudioPlayer (1.08)
  • ABMBadge
  • ABMButton
  • ABMCanvas
  • ABMCalendar
  • ABMCard
  • ABMChart (Plugin support 2.00)
  • ABMChat (2.50)
  • ABMCheckbox
  • ABMChronologyList (2.00)
  • ABMCombo
  • ABMCustomControl (1.05)
  • ABMChip
  • ABMCodeLabel
  • ABMDivider
  • ABMDateTimeScroller (1.06)
  • ABMDateTimePicker (1.06)
  • ABMEditor (1.07)
  • ABMFileInput (1.20+)
  • ABMGoogleMap
  • ABMLabel
  • ABMList
  • ABMImage
  • ABMImageSlider
  • ABMInputField
  • ABMRadioGroup
  • ABMPagination (1.04)
  • ABMPatternLock (1.20+)
  • ABMPDFViewer (1.08)
  • ABMPercentSlider (2.50)
  • ABMPlanner (2.50)
  • ABMPivotTable (1.08)
  • ABMRange (1.05)
  • ABMSignaturePad
  • ABMTimeLine (1.10, depreciated in 4.00)
  • ABMSlider (1.05)
  • ABMSmartWizard (3.00)
  • ABMSocialShare (1.07)
  • ABMSocialOAuth
  • ABMSVGSurface (1.20+)
  • ABMSwitch
  • ABMTabs
  • ABMTreeTable (1.04)
  • ABMUpload
  • ABMVideo

Helpers:
  • ABMContainer
  • ABMFlexWall (1.10)
  • ABMGenerator (1.07)
  • ABMModalSheet
  • ABMNavigationBar
  • ABMPage
  • ABMParallax
  • ABMSideBar (2.00)
  • ABMTable
  • ABMTableMutable (1.20+)
Other:
  • Firebase Auth (1.20+)
  • Firebase Storage (1.20+)
  • Configurable App and Content folders (2.00)
  • Lorem Ipsum Generator (2.00)
  • Grid Builder (2.00+)
The Grid Builder:
With the Grid Builder you can build the responsive framework very easy. This has been the most difficult part for beginners to understand. But now with the builder, you have no reason to not use ABMaterial :)

gridbuilder1.png


There is an online demo at http://abmaterial.com
Alternative url: http://prd.one-two.com:51042/demo/

NEW: You can now support BANano and ABMaterial here too: https://www.patreon.com/alwaysbusy


This means it is free to use, but consider this: it took me already thousands of hours to program ABMaterial, all done in my free time early in the morning and deep into the night. Not only will a donation push me to continue developing ABMaterial , remember, you'll get a warm and fuzzy feeling doing it!

Download version 5.12 - for jServer 4.00 (open source, library only):

ALWAYS TAKE A BACKUP BEFORE USING A NEW VERSION!


ABMaterial 5.12 is now available on github and is open sourced :cool: (AS IS)! This version has been in heavy use (development and production) within our company for over a year now without major alterations, so I consider it very stable and ready to be open sourced.

I trust no one here will publish a clone or take credit for my work and I would consider it common courtesy if you find a bug/fix/new feature, you report back to me so I can make the same changes in the official library and everyone can benefit from it.


Note: next to downloading the library, you need also to download the accompanying www zip files from the same github (releases) containing the latest javascript/css/font files.

The procedure from Github for 5.12:

1. Download https://github.com/RealAlwaysbusy/A...eleases/download/v5.12/ABMaterial5.12-bin.zip
2. Download https://github.com/RealAlwaysbusy/A...r4.00/releases/download/v5.12-www/www5.12.zip
3. Unzip ABMaterial5.12-bin.zip and copy all .xml and .jar files to you B4J Libraries folder
4. Unzip www5.12.zip
5. In the projects you are working on (e.g. a for Dummies project) delete the following folders in \www
  • css
  • font
  • js
6. Copy from the unzipped www5.12.zip the 3 folder (css/font/js) to the \www folder where you just deleted these 3 folders.

Additional Resources:

Demo source code (for v4.51, not yet updated for 5.12, but still usefull to learn ABM): https://gorgeousapps.com/ABMExtras4.51.zip

I hope you enjoy it as much as I did creating it and I look forward to see the killer apps you will make with ABMaterial!

Also consider BANano if you are planning to write Websites/Apps in B4J!

Alain Bailleul
Alwaysbusy's Corner
 
Last edited:

MichalK73

Well-Known Member
Licensed User
Longtime User
And it doesn't work anymore?

I once did a project for one of the companies where they added attachments to the entry. It turned out that on Android, when pressing the upload button, the camera option appeared. They calmly took photos and added themselves to the entry. And once you have the server on your disk, you can continue to manipulate the photo.

Additionally, can't you create one subpage in Banano and attach it to the ABMaterial project? Then you have full possibilities because there are many components in the camera handling JS. For example, Tailwindcss B4X has such a component.
 

JackKirk

Well-Known Member
Licensed User
Longtime User
And it doesn't work anymore?
Michail, I don't know - but this post suggests it is not viewed positively by alwaysbusy:

https://www.b4x.com/android/forum/threads/abmaterial-mashplugins.86561/post-555252

I would like to avoid all such issues.

The point I am at is, while I think I have a good grasp of B4A/i/J I have no knowledge of ABMaterial.

It looks like it would be a significant investment in time to get on top of it - time I don't want to waste if I ultimately hit this fairly obvious roadblock.

Surely an ABMCamera component is a sensible addition to the ABMaterial library?

Thanks for your interest...
 
Last edited:

Harris

Expert
Licensed User
Longtime User
Michail, I don't know - but this post suggests it is not viewed positively by alwaysbusy:

https://www.b4x.com/android/forum/threads/abmaterial-mashplugins.86561/post-555252

I would like to avoid all such issues.

The point I am at is, while I think I have a good grasp of B4A/i/J I have no knowledge of ABMaterial.

It looks like it would be a significant investment in time to get on top of it - time I don't want to waste if I ultimately hit this fairly obvious roadblock.

Surely an ABMCamera component is a sensible addition to the ABMaterial library?

Thanks for your interest...
Start with my ABM for Dummies to get a grip on ABM. The knowledge and time invested is well worth it.
I know what he will say to the ABMCamera.... Use a ABM_Custom_Component and implement your own... Not that difficult once you know how ABM works. I have made several for my needs. Post your results when done so others may benefit as well. Thanks.
 
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