C catyinwong Active Member Licensed User Longtime User Nov 14, 2019 #1 I wonder how b4i finds my device to install bridge? i currently connects them through usb but it says it fails to find the device. where should I put the information of the device to tell B4i how to find it?
I wonder how b4i finds my device to install bridge? i currently connects them through usb but it says it fails to find the device. where should I put the information of the device to tell B4i how to find it?
Brandsum Well-Known Member Licensed User Nov 14, 2019 #2 You cannot connect via usb and install the app directly from B4I. Though you can use xcode to install release build in your device. Upvote 0
You cannot connect via usb and install the app directly from B4I. Though you can use xcode to install release build in your device.
C catyinwong Active Member Licensed User Longtime User Nov 14, 2019 #3 Brandsum said: You cannot connect via usb and install the app directly from B4I. Though you can use xcode to install release build in your device. Click to expand... what is xcode? Upvote 0
Brandsum said: You cannot connect via usb and install the app directly from B4I. Though you can use xcode to install release build in your device. Click to expand... what is xcode?
C catyinwong Active Member Licensed User Longtime User Nov 14, 2019 #5 Brandsum said: https://developer.apple.com/xcode/ Click to expand... is it usable on PC? Upvote 0
C catyinwong Active Member Licensed User Longtime User Nov 15, 2019 #7 may I know where to put in the information of the device if I am using b4i on PC? Upvote 0
f0raster0 Well-Known Member Licensed User Longtime User Nov 15, 2019 #8 is it your fisrt App with b4i? if yes then https://www.b4x.com/android/forum/threads/installing-b4i-bridge-and-debugging-first-app.45871/ if using Windows+B4i you need: Requirements Apple developer account (costs $99 per year). An iOS device running iOS 8+. The compilation process requires a Mac computer. You can either use a local Mac computer or use our Hosted Mac Builder service (currently costs $26 per year). Note that if you use a local Mac computer then you can develop with the iOS simulator which does not require an Apple developer account. Upvote 0
is it your fisrt App with b4i? if yes then https://www.b4x.com/android/forum/threads/installing-b4i-bridge-and-debugging-first-app.45871/ if using Windows+B4i you need: Requirements Apple developer account (costs $99 per year). An iOS device running iOS 8+. The compilation process requires a Mac computer. You can either use a local Mac computer or use our Hosted Mac Builder service (currently costs $26 per year). Note that if you use a local Mac computer then you can develop with the iOS simulator which does not require an Apple developer account.
C catyinwong Active Member Licensed User Longtime User Nov 15, 2019 #9 f0raster0 said: is it your fisrt App with b4i? if yes then https://www.b4x.com/android/forum/threads/installing-b4i-bridge-and-debugging-first-app.45871/ if using Windows+B4i you need: Requirements Apple developer account (costs $99 per year). An iOS device running iOS 8+. The compilation process requires a Mac computer. You can either use a local Mac computer or use our Hosted Mac Builder service (currently costs $26 per year). Note that if you use a local Mac computer then you can develop with the iOS simulator which does not require an Apple developer account. Click to expand... I followed the tutorial and here is how far I have got: 1. Create a new project and save it. : Done 2. Set the package name based on the provision app id (Project - Build Configurations). : Done 3. Tools - Build Server - Build B4i-Bridge app. : Error retrieving token: Communication error: NameResolutionFailure Upvote 0
f0raster0 said: is it your fisrt App with b4i? if yes then https://www.b4x.com/android/forum/threads/installing-b4i-bridge-and-debugging-first-app.45871/ if using Windows+B4i you need: Requirements Apple developer account (costs $99 per year). An iOS device running iOS 8+. The compilation process requires a Mac computer. You can either use a local Mac computer or use our Hosted Mac Builder service (currently costs $26 per year). Note that if you use a local Mac computer then you can develop with the iOS simulator which does not require an Apple developer account. Click to expand... I followed the tutorial and here is how far I have got: 1. Create a new project and save it. : Done 2. Set the package name based on the provision app id (Project - Build Configurations). : Done 3. Tools - Build Server - Build B4i-Bridge app. : Error retrieving token: Communication error: NameResolutionFailure
Erel B4X founder Staff member Licensed User Longtime User Nov 17, 2019 #10 Looks like a network problem. Are you able to access this page: http://builder1.b4x.com:51041/test ? Upvote 0
C catyinwong Active Member Licensed User Longtime User Nov 18, 2019 #11 Erel said: Looks like a network problem. Are you able to access this page: http://builder1.b4x.com:51041/test ? Click to expand... It says cannot connect due to overtime or unsafe TLS setting Upvote 0
Erel said: Looks like a network problem. Are you able to access this page: http://builder1.b4x.com:51041/test ? Click to expand... It says cannot connect due to overtime or unsafe TLS setting
Erel B4X founder Staff member Licensed User Longtime User Nov 19, 2019 #12 TLS shouldn't be involved here as it is a http URL. What about this one: https://builder1.b4x.com:51042/test ? Upvote 0
TLS shouldn't be involved here as it is a http URL. What about this one: https://builder1.b4x.com:51042/test ?
C catyinwong Active Member Licensed User Longtime User Nov 20, 2019 #13 Erel said: TLS shouldn't be involved here as it is a http URL. What about this one: https://builder1.b4x.com:51042/test ? Click to expand... yes. It says Build server is running. Version 5.81. Upvote 0
Erel said: TLS shouldn't be involved here as it is a http URL. What about this one: https://builder1.b4x.com:51042/test ? Click to expand... yes. It says Build server is running. Version 5.81.
Erel B4X founder Staff member Licensed User Longtime User Nov 20, 2019 #14 Your firewall blocks non-SSL requests. Try to enable it. Upvote 0