It's a bit annoying, when i right click on an image name, and paste it in a loadBitmap or in a function. The loadBitmap cannot find the image if the case is not the same as the file in the asset dir. It took me a while to figure out what was wrong with my code
It's a bit annoying, when i right click on an image name, and paste it in a loadBitmap or in a function. The loadBitmap cannot find the image if the case is not the same as the file in the asset dir
We are talking about B4A, right?
This shouldn't happen if you add the files to the Files tab or if you clicked on the sync button (unless the file is locked by another program). The fill will be lower cased and it will always be found at runtime.