Informatix Expert Licensed User Longtime User Apr 20, 2017 #1 In case someone missed them, here are the game engines at your disposal for the B4x products: B4a: libGDX B4j: SimpleGameEngine + jBox2D B4i: iSpriteKit
In case someone missed them, here are the game engines at your disposal for the B4x products: B4a: libGDX B4j: SimpleGameEngine + jBox2D B4i: iSpriteKit
wonder Expert Licensed User Longtime User Apr 22, 2017 #2 By the way, wouldn't you call it "game-development frameworks" instead? I think the term "game engine" applies to something more like Unity, Unreal or even Mario Maker... https://gamedev.stackexchange.com/questions/31772/what-is-a-game-framework-versus-a-game-engine Generally speaking, an engine is considered to "do more" or have more tools and related support than a framework, which is itself is often just a loose collection of related functionality exposed through some unified API. Click to expand... Both LibGDX and SpriteKit present themselves as frameworks (see attached). Attachments a.PNG 17.9 KB · Views: 907 b.PNG 29.1 KB · Views: 891
By the way, wouldn't you call it "game-development frameworks" instead? I think the term "game engine" applies to something more like Unity, Unreal or even Mario Maker... https://gamedev.stackexchange.com/questions/31772/what-is-a-game-framework-versus-a-game-engine Generally speaking, an engine is considered to "do more" or have more tools and related support than a framework, which is itself is often just a loose collection of related functionality exposed through some unified API. Click to expand... Both LibGDX and SpriteKit present themselves as frameworks (see attached).
Informatix Expert Licensed User Longtime User Apr 22, 2017 #3 wonder said: By the way, wouldn't you call it "game-development frameworks" instead? I think the term "game engine" applies to something more like Unity, Unreal or even Mario Maker... https://gamedev.stackexchange.com/questions/31772/what-is-a-game-framework-versus-a-game-engine Both LibGDX and SpriteKit present themselves as frameworks (see attached). Click to expand... I agree that SGE and LibGDX should be described as frameworks but, frankly, who cares? I don't want to start a debate on this matter.
wonder said: By the way, wouldn't you call it "game-development frameworks" instead? I think the term "game engine" applies to something more like Unity, Unreal or even Mario Maker... https://gamedev.stackexchange.com/questions/31772/what-is-a-game-framework-versus-a-game-engine Both LibGDX and SpriteKit present themselves as frameworks (see attached). Click to expand... I agree that SGE and LibGDX should be described as frameworks but, frankly, who cares? I don't want to start a debate on this matter.
eps Expert Licensed User Longtime User May 16, 2017 #4 I am using Babylon.js which can be used in B4X via HTML5 It's a great 3D engine. Game coming soon - well an Alpha / early Beta test version at the very least.
I am using Babylon.js which can be used in B4X via HTML5 It's a great 3D engine. Game coming soon - well an Alpha / early Beta test version at the very least.