Hello guys, I'm creating a server for an mmo game, but I'm having a lot of doubts on the best way to apply this in practice ...
Regarding the connection to the bank, what is most effective? Open a connection and create a timer for every X seconds to run a "Show Tables" to renew the timeout or open the connection whenever there is an interaction?
I am in doubt about the server protocol (Websocket or Socket) which is more advisable for this type of case?
Regarding the connection to the bank, what is most effective? Open a connection and create a timer for every X seconds to run a "Show Tables" to renew the timeout or open the connection whenever there is an interaction?
I am in doubt about the server protocol (Websocket or Socket) which is more advisable for this type of case?