I have enabled app signing by google play for one of my projects that uses the Google Play Games Services API and now the only way that I can debug any changes i make is to compile a new release, then download the "derived apk" from the artifact library and install it. I believe that i am experiencing the same problem described in this thread.
https://www.b4x.com/android/forum/threads/google-play-game-services-error-3-code-10002.104964/
is there anyway that I can use the information contained in the "App Signing Certificate" or "upload certificate" or some other source to avoid all these extra steps....
so many version numbers have been killed senselessly, well into the double digits by now, and all the result of one ignorant developer armed with a fully loaded Play Console. Maybe with your help v1.86 could live to see open beta
https://www.b4x.com/android/forum/threads/google-play-game-services-error-3-code-10002.104964/
is there anyway that I can use the information contained in the "App Signing Certificate" or "upload certificate" or some other source to avoid all these extra steps....
so many version numbers have been killed senselessly, well into the double digits by now, and all the result of one ignorant developer armed with a fully loaded Play Console. Maybe with your help v1.86 could live to see open beta