The goal is to create a
turn-based game using a tile map.
Since this is the first attempt in game development, the mistake will probably be due to a lack of knowledge in the handling of the X2 Game Engine.
Despite the many examples and instructional videos, it has not yet been possible to adequately capture the interaction of the modules involved.
The error occurs in the "
X2.b4xlib" as well as in the classes used here. The classes are used to better understand the processes under the bonnet.