Hi
I'm trying to get my head round the basics of creating an isometric game in B4A, can anyone point me in the direction of some good examples or tutorials please.
I'm not looking for something of the complexity of Unity. It's more along the lines of the old ZX Spectrum (8 bit computing for those that aren't old enough to remember!) games... Relatively simple and blocky in it's look.
I'm trying to get my head round the basics of creating an isometric game in B4A, can anyone point me in the direction of some good examples or tutorials please.
I'm not looking for something of the complexity of Unity. It's more along the lines of the old ZX Spectrum (8 bit computing for those that aren't old enough to remember!) games... Relatively simple and blocky in it's look.